Hello all! We’re done with the Apostles update a little early! Update 0.10 is finally here! But I have new beyond that in the form of a new project, so keep on reading if you are so interested!
Old saves should work! Simply go to your old Apostles game, go into the ‘www’ folder and copy the ‘saves’ folder. Then go to update 0.10, go into the ‘www’ folder, and overwrite the current ‘save’ folder. Though if you saved in the gallery room, walk back into the hall and you should be transported to the new content.
If you don’t have old saves, don’t worry! A save should be there in slot 1 for the new Gretel update contents. In slot 2, there is a save for red heather, for those that want to see that path. (More info below)
10 total Apostles updates! A big milestone to be sure! I wouldn’t have been able to get 10 of these updates out without the support of CJ the artist, all the beta testers, and all of you who play the game! Thank you so much!
As always, viewer discretion is advised. Apostles can be a very dark game at times, that covers some very sensitive subjects.
This update will be the long awaited Gretel focused update! We will see just how she’s changed since the recent developments we saw start at Bel’s birthday bash at White Well clearing! I won’t give too much away, and just let Gretel’s new girth speak for itself!
I had also planned to include some Lily action in the update, but decided to shift focus to a pure Gretel update for this one. (With some Sebas to!) So some content that I originally planned on or talked about, might be absent from this version. (Can’t believe that pink haired elf from the inn has escaped my wraith once again!) But rest assured that update 0.11 will have A LOT of Lily, Sophia and Veronica!
This update will also include what should have been there last update for ‘Red Route’ Heather. This new content will bridge the gap, and connecting Red route Heather into the new content. Or more clearly, it will do away with Red route Heather. Full disclosure, I’m not totally happy with how I did this, getting rid of red route Heather, but it’s probably for the best. Heather on the red route was just not a very interesting character to write.
If you want to see what exactly happens on this route, load up save 2. It’ll have a small section showing how Red Route Heather changes her mind, and it will offer some minor changes to Heather’s 0.9 content here and there.
But enough about red route Heather! I’ve got something new and big I’ve been wanting to share for a good long time!
After much planning and brainstorming behind the scenes, I can finally talk about ANOTHER project CJ and myself have been working on behind the scenes. A new weight gain centered game we’ve dubbed “Project Atlas”
I can tell you that this is something CJ and I have been talking about and getting ready for several months now. We made a “game bible” to store all our ideas and outline the plot, and that bible has reached 50 page with over 20,000 words!
As for the contents of the game itself, I will keep the story beats hidden for now as it is something I think players should experience first hand. I will say that from a gameplay perspective expect a VERY different style of game then compared to Apostles.
While it will be a weight gain game, of course, with a focus on story, it won’t be as “visual novel” as Apostles. Expect a greater focus on combat, as well as resource management for your equipment. As well, the setting won’t be in a medieval fantasy area. We’ll be replacing the magic with lazer beams!
Going further, Apostle has you start as some very overpowered characters, where that won’t be the case for Project Atlas. Quite the opposite. Due to that, the game will have a great deal of “bad ends” to find. Right now over 20 are already planned!
If any of this has piqued your interest, stick around! Work has started on a brief demo that will introduce players to the world, and show them what Project Atlas is all about. Hopefully I can have it ready to share within the 2-3 months.
Now to be upfront with this aspect, I have set up a patreon page dedicated to the game. Getting resources outside the default rpgmaker gets expensive FAST.
If you sign up, much appreciated! We’ll be sharing some character art as well as teasers for the game. In addition we’ll be sharing the game a bit earlier for anyone there.
If you don’t want to sign up, perfectly understandable! Updates will be made public a few weeks after it’s been shared on the patreon. And this will apply too all updates even the full game.
Lastly, this won’t have any affect on Apostles. Apostles will always be free to the public.
Anyway with that all said, I hope to have gotten some interest in those who are ready to see a brand new game from CJ and I!
Also to anyone who doesn’t follow Apostles in the off season, I started a small side project book. It’s not much as of yet, about 25% through. But if anyone likes cowboys and or lizard people I recommend it!
Do offer thanks to CJ, the artist behind Apostles. As you can see from the sprites he does both Sprites and lineart and is open for commission! – Cj-x4 - Hobbyist | DeviantArt - https://www.patreon.com/CJX4
Lastly I was most flattered when Qwerty2999 reached out to me and then showed me this image he’d commissioned from Olympic-Dames User Profile | DeviantArt. A giant thank you to them both!
Enjoy!
And this update was helped along massively by others helping me in art, story and bugtesting so please do check the credits file to pay respects their, those brave souls saved you from many many many of my bugs. And shout to one of them logitechk1 who has an ongoing story right now with plenty of weight gain. And if you like Lily’s gifts or just…weight gain in general you’ll like the story. Lydia's bond, chapter 1 by logitechk1 on DeviantArt
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Approximate play time is around 7-8 hours. Fair warning, the game is very SLOW in the beginning, and likely won’t even feel like a WG themed game for the first hour or so, (but it’s there I promise!)
Lastly please message me if you find any bugs, or other errors. Or if you want to give me a suggestion on what you’d like to see in the future, I’m more then happy to hear if anyone shares my love for this kind of story! -WaxerRed. Apostles V0.1 by WaxerRed on DeviantArt