Another option might be unlocking a replacement for the amulet for the player. Maybe have Ophilia suggest that she can do the same thing the amulet does, or that she can hex a random piece of jewelry you own? If the player can replace it, they might be less reluctant to give it up and miss all that content.
That would be my other comment/question:
It would be kinda nice to have some “stupid money” prestige items since I was knocking around with hundreds of thousands by the end of the game. Buy low, sell high, and a smidge of self control really gets you a long way here.
Yeah, toying around with the idea of a drone delivery service that would become available once the player gives up the amulet that would provide the same benefit as the amulet, but could be toggled on and off so that a player can slow down their progression if they wanted. Also the idea of a presitge item is a good one, I’ll have to think of something appropriately worth the investment though.
I reached the end of the current build, saving all the images of the girls I found, I managed to get around 400 of the more than 700. I hope that in the full game we will have a way to see all the images, such as a gallery, that would also be It would be cool if this gallery had the requirements on how to unlock each image. (English is not my native language, sorry for anything).
Oh, I eventually think I gave the amulet to the shop owner, but don’t think I was able to go back again to see the result before I got locked out. Guess that’s it. I was keeping it for passive gain.
Since Tiffany unlocks around the same time, I was thinking it’d be neat if instead of getting 100$ after completing the experiments that maybe Tiffany has more of a feeder story line and starts stuffing you or something when you go back? Could be a replacement for the amulet gain in terms of ways to gain weight and provide more interest there after completing the products available?
Then if you still have the amulet (or have just given it away) when trying to go to the shop, maybe there’s a new interlude where you drop it accidentally when trying to break free of the door to get back out? i.e. lose the amulet when you get stuck in the shop, then the shop keeper finds it. And then if you just gave the shop keeper the amulet or go back after it drops, there’s a new scene where you see the results and then get unblocked?
The lamb with apple sauce it won’t let me cook when I have every ingredient I believe and I have the intermediate cookbook
Currently potatoes don’t actually get added to the inventory and they are needed for the braised lamb, I am working on a patch that will take a bit of time to be completed, but will address this issue
Ah thanks for the quick reply I appreciate it a lot
Forgot to mention I noticed a missing image (seems like a mis-escaped file path or something based on the HTML output):
It’s for the 2nd image of the glizzard ending (glizzardbed2.png)
Btw, it would be handy if each image had a unique name, there’s some of the ‘Dinner’ images which overlap which make them harder to archive/remember which ones you’ve collected already.
Also found a mislabeled character reference in a text description:
In the scene with Lilly when you run into the board room and Jamie is waiting. There’s text about Jamie seeing you hold Lilly’s hand as you enter, but it says you’re holding Jamie’s hands or something. Think it intends to be Jamie sees you holding her (Lilly) hand or that you’re holding Lilly’s hand explicitly?
There were a couple of other minor typos elsewhere, but don’t remember them now.
It would be nice if you could give the hyper potion to the streamer (since it seems to be useless), or become friends with the streamer more directly (eg. calling) and having her as a busty feedee for the MC.
the hyper one is for a co worker at your job you have a chance after you give her a coupon
amazing update! I loved it! asides from missing out on the fairy unlock on my 1st playthrough, it was a very enjoyable experience!
on the second playthrough, I noticed that the monkey paw cannot be obtained if you’re too big, i think? (the prompt appeared but no word was highlighted, also the curios cashier was the wrong size in the image)
is it possible to know the chances of winning the competitions against sandra? I just kept losing $50 until I won, not sure if its rng or some invisible metric, but would be nice to know the odds
It’s based on a hidden stat raisable whit the incense and i think trought eating
Out of curiosity, theres multiple items i got that dont seem to have a use, the bagel, the greens, the sauce etc, are those unusable in the current version?
I’ll have to look into the monkey’s paw thing, thank you for bringing that up. As for the hot dog challenges, there is a gluttony stat that increases behind the scenes when you take gluttonous actions like eating larger meals or stuffing yourself in various scenarios, that stat needs to be high enough for you to come out victorious in both the hot dog contests and the rival events. With the last one being the hardest by a larger degree than normal.
Those items currently do not have a use but will in a later update
Does Lilly’s arc end with her asking to find something to help satisfy her hunger in this update? Or am I missing something?
No @roch, there’s more… (at least I think this is what you’re referring to) You need to talk to Steph (if you’re familiar enough with her).
Then, probably related to how much you’ve stuffed her, she’ll tell you her secret.
Finally, you can purchase the item and then give it to Lilly to continue her arc a bit more.
Question, who do I give the Hyper vial to?
once you’ve reached a certain weight requirement, one of your co-workers will call you out for your size, known as the ‘rude co-worker’. its an rng event, and if you happen to have a spare hotdog voucher, you can trigger a weight gain event for them (another rng event) and after that you can trigger another rng event to sabotage them with the hyper vial