Please, sure with us your brilliant insight Liam, we’re all dying to know.
Absolutely loving the progress so far, even the “Im burnt out but want to keep modeling” game looks pretty stellar! Take your time and work as needed, “A rushed game is bad forever, but a delayed game is Good Eventually”. -That one Nintendo Guy
As of right now I have two ideas (well now three)
1: If you’re hit with the slime dart you must find and get shot with the anti slime dart or else your body would fill with slime at the start of each round until you lose (or burst depending on the setting).
2: If you’re shot with the slime dart it would jam the item slot thing preventing the person affected by the dart to not get items for 2-4 turns.
(Edit):
3: If you’re hit with the slime dart then it would not only would it make you bigger by 2 sizes, and also makes it look like a acid trip when shot but the items (on whoever got hit with the dart) would swap to a random spot on their side of the board. (maybe it even cause to change what they do Ex: the Bloatbeer could act like a different item)
wanna play test bd now reeeeeeeeeeee
I might try out an item that changes behaviors of others later on, either in a separate gamemode or as a special item that could be enabled
But you would be interested about the items changing spots though?
(Edit: say is there a story to Bulkshot Roulette right now?)
that looks really cool