Progress update - [10/15/24] - 3:30AM
Hammered out the majority of the items, completely rebuilt the game code from the ground up which removed a ton of bugs and other wonky things so here’s the current changes!
Audio
-
Added a few sounds for growth, currently there’s 3 different growth sounds that can play which also randomly changes pitch to add more variety
-
Gun now has audio for good and bad darts as well as a few generic ambient sounds added for background sound
Visuals
I’m still trying to figure out a good feel for the games visuals, so for this progress update I decided to try out a more science feeling room since this game is supposed to aim closer to sci-fi. I’ll likely change them more as I get things finished up for release.
-
Added settings screen
-
Added a bit more detail to titlescreen
-
Removed most dev textures (will improve them later on!)
-
Changed gun colors and other things
-
Added some people walking around in the background (for now, I just thought it looked neat)
-
Began working on models for items
New Titlescreen
Titlescreen settings preview
In-Game
Items (most animations will be changed later on)
-
Added Snackie-Peekee
-
Added Drunk Message Idea by Screwthis!
For efficiency sake, this one is just a remote with a tv for now, the item function will stay the same but it’s visual may change later on.
-
Added Weight Deposit
Other
-
Completely overhauled the growth system to it’s final version!
-
Now collaborating with a 3D modeler on character models, More on that at some point!
-
Added an option to choose between Human or Anthro characters
-
Added a preference between Weight gain & Inflation, Weight gain is default
-
Added temporary mode selection screen (All but Classic are disabled for now)
-
Tweaked the visuals a bit
I think that’s about all I have to update for now, if there’s something I forgot, It’ll be in the next progress update, here’s what’s next (The ‘*’ beside something means it’s priority):
Next up
-
Add remaining items (3 remaining)*
-
Music (a few more sfx too)
-
Post processing
-
Begin work on Game Modes*
-
Make final item models
-
Scoreboard functionality (Was removed before this update due to overhauling)*
-
Redo growth animations (Growth system finished!)*
-
Ammo types
The list grows shorter! I aim to have about half this list finished by next week, I have a decent chunk of time off the remainder of this week!
Suggestions and Feedback is appreciated! Have a great night/day!