The classic creaking, buckling and broken chair is the life-blood of so much artwork. Why not also in a WG game?
Yes, the latest diversion in development is furniture. There had to be furniture before characters could get down and dirty on it. There’s been a lot of work under the covers, and I only tend to release once there’s something obviously different in the game play, but that has been met by chairs, armchairs and stools, so expect an actual release in a week and a bit. I know it’s been a bit of a dry patch (August, seriously!) and no, I haven’t spent all that time on chairs. It’s more of a need to get to beds (more complex than chairs) which will enable sleep and also sex (current end goal).