Update 26th of June, 2026
New update in just two days! Originally I was going to wait, but I have worked on enough new content in the last 48 hours to warrant making a new post.
- Improved combat hud and systems: There are now cards with special effects (just like in Card-Jitsu). I have also made the experience more seamless, implementing AFK timers, victories when the other party quits, etc.
- Implemented combat weight-gain mechanics: As you lose rounds in battle, you will be able to see your character growing fatter… Or perhaps you will be the one fattening the others? On release there will be six avatars to choose from, which will determine which playermodel is yours.
- Worked on the dreary, dreary world of website building: Purchased a domain for the game, set up an SMPT Service to verify people’s e-mails and avoid fraudulent activity, implemented Cloudflare Turnstile to avoid bots and malicious activity, linked the purchased domain to the existing host, handled the SSL, etc.
- Weekly missions: You will now have a set of missions revolving around winning battles, trading, and opening packs to obtain the weekly Special/Legendary card.
- Minor adjustments to the website.
Be sure to join the Discord to engage with us as we develop the game and get to know the great artists that will be contributing art, as well as join us in the team if you feel so inclined.