Fattening Career - 3D weight gain visual novel (0.11 released on Patreon!)

@Muffintopmanor1 Thanks for the lengthy, honest feedback.
Having someone tell me what they don’t like about the game is really valuable to me and helps me shape the game better in the future.

Lyn/Leanne choice is not just sexy vs boring or sexy vs girlfriend. Everyone has preferences and some people enjoy seeing a character in a more natural/grounded form and others are more interested in a over-the-top personality. I did not intend for the Leanne choice to feel unethical. Would there be anything you like to see changed to make it feel less unethical to choose Leanne?

There is no obsession with drunk sex, after your latest feedback I scaled down the wording for Katrine from drunk to tipsy. I will see if I could tone a bit more or implement some toggle to skip these.

Having a choice to either encourage them working out or not would be pretty cool, even if it only changes dialogue I think that would be cool.

The rest of your feedback is about the game having too many characters and/or not enough focus on the main cast. This is a really valid point. I have actively chosen to create many characters for two main reasons.

  • I like to create a living world with many things to do and many stories to experience.
  • I want to make sure that everyone has some character they really like, either their body-type or personality.

I realize that by doing this I need to split my focus between parts of the game, which in turn makes it so that Bonnie fans will have to go without Bonnie content for a few updates while I work on the rest of the game for example. Currently I’m focusing on getting all the characters up to ~stage 11 with their stories before continuing on adding more stages/story to characters that are already at that point.

While I understand the frustration this causes in the short term(everyone wants to see their favorite characters get more content), I feel that in the long term this will make the game feel less empty/repetitive and more complete. Hopefully the characters that haven’t earned your liking yet will do so in future updates. Many characters are currently WIP and I hope to flesh them out like Katrine/Trista/Bonnie/Daisy/Leanne/Lyn/Luna

Trista and Katrine could use some animated scenes in the Gym, it is kinda unfair they haven’t gotten any yet. Daisy gets those from stage 17+, but Krodmandoon had a fantastic idea on how to make her first 16 stages also animated so you will see those in the next update.

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@ScoliosisWarrior
The hospital test-subjects will get some separate content, but they will stay mostly linked to Luna.

Maya is just a filler character currently, she will get her own content eventually but my initial plans for her were scrapped completely.

The Bonnie error is a bit of facepalm. I had to read your comment 3 times before realizing the mistake.
I will get that fixed, thanks for telling me.

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Just to add to what BladeRune has said above from the writing point of view, having multiple characters allows us to include them here or there in other storylines. While Trista and Katrine were written completely in tandem, it would have been a little empty without the characters that pop in and help the world feel like one cohesive story instead of 10 separate ones. For example, in the Bonnie event where you go to collect the lost chocolates you see other characters and that shows they exist beyond the interactions with you as PC. One of the issues I have with other date sims / games is that they often feel like as soon as you stop looking at a character they don’t exist any more, have no life or agency of there own and just sit around waiting for you to speak to them again.

As for concentrating on single characters start to finish, that would likely lead to big gaps where nothing changed in the game. It can take (for me at least) 1 - 2 months to write a storyline of 8-10 stages. At which point I hand it over and it takes a bit longer to turn that into the images and animations. If we were to focus on a single character, nothing else would change in the game and depends on the timings of us writers getting things done. It could also lead to BladeRune sitting with nothing to do until her gets something from us, again making things take longer. By doing a few stages at a time it keeps things flowing and always provides new content. For example all stages were written for the previous update for Katrine Trista story but split over the two updates while including a bunch of other content for other characters. But in that time I have been writing content for other characters which are almost complete. This means for the next update or the one after BladeRune has content to start working on immediately (If that fits with their plans / wants too).

Most characters in the game will have substantial content for them, but its still early in development and as such some characters exist in a more basic function. There isn’t a team of a dozen full time writers making this game so filling them out into a full cast will take time. While this is happening the introduction of them still adds value. For example Marie didn’t have many / any content an update ago but she was still one of my favourite characters just from her simple interactions. Or at least thats how I feel.

As for the complaints about the gym, its a tough line to walk. Most characters are not actively trying to gain at the start, or are unsure about it. As such, constantly encouraging them to gain weight or feeding them is a little bit controlling and doesn’t make much sense in the gym. Part of the character development for most of them is coming to love eating / gaining and realising its what they want to do. As a friend / partner to them, again it feels wrong to force them into it, and encouraging them to do what they want as a character - work out / get fit is just being a good partner even though it might not be what you / the player wants.

Finally and most importantly can I also check where the drunk scenes happen, I think there is only one that might have been viewed as this and its been changed for this update. After your comment last time I realised how that might come across and honestly it was an oversight on my part so thank you for saying something. I didn’t originally have it in, but then tried to extend the scene / event and inadvertently made it worse without realising. Like Blade has said, the aim wasn’t to make her appear drunk in anyway. The only mentions of it as far as I am aware are that one event, where she says something and we make a joke about her having had enough. Then when standing she is a little light headed and later on she says tipsy. I dont think this is too indicative of her being completely drunk but this is something I would be happy to change if people think its going too far. I would never want to include something like this, but as the person who wrote the scenes I know the intentions / status of the characters and sometimes forget that it might not come across that way to everyone else.

Sorry if this comes across as criticism, its not meant too. Just trying to give a view point from a writer (The others may think differently) and like BladeRune says it useful to see what people thing.

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Just a simple comment of support. Love the game.

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nice pun :smiling_imp:

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Hey thanks so much for responding to my comment! I appreciate your response and apologize if it my comments were a bit too critical, I realize I have a tendency to linger more on what bothers me than what I enjoy in comments.

However, I appreciate your responses, especially in regards to drunken consent issues.

In regards to the gym stuff, for me specifically, what I was really meaning was the sex scenes with Katrine, where the player tells her that he actively likes her with fat and muscle, and thats the epitome of femininess or something to that effect. Idk, just felt like a very opinionated ideal that I didn’t have an input on. I don’t love my character having drastically different turn-ons than me that I can’t have input on.

Also, in regards to the too many characters thing - I do genuinely appreciate the amount of characters and the world around you. My favorite activities by far are the gym and working at BB, for the reason of interacting with so many characters. My major concerns were primarily that, for argument’s sake, 500 characters with one line of dialogue is less good than 10 characters with 50 lines of dialogue, or something like that. Hyperbole aside, I felt that there was a bit of a dryness to some interactions, where I really wish there was more choices or more reactions to changes. Like, I’d love ANY students being unnattracted to Daisy after a certain fatness level. I’d love to see Trista commenting on several girls’ gains, as a trainer, or other girls/folks commenting on Trista’s gain.

My major major criticism of the current cast boiled down to Cayenne, Maya, and the hospital subjects. The subjects are all introduced at once in a large, long scene. I can never interact with them except during these scripted scenes, and when they visit the restaraunt. They are the only major named characters I cannot enhance the food of or order extra food for. It feels frustrating and blurring to have a pile of several characters, all bundled together, who only exist for specific scenes that I have no control or input in. I get bored during some of their moments, mostly due to a disconnect with all but my favorite(s) of the subject girls. This is especially tough since they’re often paired with Luna, one of the game’s most prominent characters who appears in several locations and situations with the player.

As for Maya and Cayenne, as much as I like seeing cute chicks fatten up, adding an empty character like Maya or Cayenne is more frustrating than fun. I feel this grind, to just “level them up to see the next fat picture”, knowing that they don’t really function like other characters and have much soul behind them after an early point. I would rather the dev team not introduce a gaining character to track, if they have less than 3 stages of dialogue/events, and wait to kind put it all at once if possible. Even if that may slow things down or mean that certain updates focus on only some of the cast.

Also, I especially am baffled by these characters with multiple stages and a tracker, but no events or dialogue, whenever characters like the test subjects, the students at the eating contest, and Rebecca exist, who are given dialogue, personalities, and spotlight… but (except for Rebecca with only 2 stages immediately after meeting her) no tracker, no events, and no agency by the player. It just feels weird, to not be able to track or interact with Britta or any of the test subjects, but I can choose to do a broken WIP with Maya every night.

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Hey I really appreciate you reading my comment! I appreciate you taking criticisms in stride and hope it didn’t seem like I don’t like Fattening Career - love it, I just bitch sometimes to try and hope for improvement in the future lol.

I appreciate you taking the Leanne/Lyn comments in stride, I was worried I might have worded it poorly or something. I think honestly for me it will always feel like Lyn is the “ethical” choice, because you’re asking her to be the you she is when you meet her and spend time with her in-person. There’s this weird feeling of “I’m just her fan” whenever you spend in-person time with Leanne post-choice, in my opinion. Gives the feeling of like “the best follower on her OF” and not this intimate connection that the player usually forms with most characters.

I will 100% apologize for being a bit of an ass on the drunk sex comment, a bit of a personal pet peeve that upsets me quickly lol. I appreciate toning down the Katrine scene a bit. I also feel like the Amber scenes were less uncomfortable for me now than they once were. I think maybe Katrine especially bothered me because, at least in previous updates, Katrine always felt like the girl who was the least in-control of how things were going for her, like the player was at their most in-control and manipulative/in-power with her. The power balance feels a bit better this update.

I appreciate your response to my gym comments. Even if it was just a simple dialogue change, or changed the next scene from a workout to like, stopping for a snack or something or even just lighter exercise, would be neat.

I genuinely enjoy the living world concept for it. I can’t stand when a game feels too empty. I just worry the line is being walked very closely to the other kind of empty, the Bethesda kind of empty - where there’s 100 characters with one line each lol. This complaint is mostly out of pettiness, as I want more time with characters I like, but also that I have frustrations with some of the other cast in concept. I don’t know why Maya and Cayenne are here if they have so little content to them, but apparently multiple well-made images and animations for them. It feels weird to go “uh here’s a stripper and an egyptian princess fantasy” but not really do anything with them, but finish artwork until like 11 for them. It makes me feel like “why didn’t we just make up to stage 18 for Bonnie and Lyn” or whatever, since they have dialogue and events tied to them already.

This is also my grievance with the test subject girls because, as I say in my other reply, I don’t really get them. They’re the only major characters who are only seen in the diner, but I CANNOT influence their gains there, and in those scripted bundled events at the hospital. This is especially tough because, A) I come to see them as just… background pieces in Luna’s story, and B) I struggle to distinguish between/care about them individually, because they are usually only seen in a novel about all of them together every 3 weeks lol. This is especially tough because several test subjects have some of the most intimate, personal, and one-on-one stories possible, with love, trauma, and intricate relationships with Luna or the player, but its all crammed into special episodes every so often, and I have no influence on their gain or even if I want to spend time with any of them individually.

And thank you for agreeing on some of the gym stuff. The animations have always been a highlight for me, as you can guess since I love Lyn, but the gym baffled me that Maya, Bonnie, and Cayenne had animations, but the main gym girls, Trista and Katrine, lacked most jiggly animations. Let alone that I desperately want to see a big jiggly daisy animation running beside me. Heck I’d love to see more and more of the cast in different locations - I’d love to see most of the cast go to the gym, unless their character wouldn’t make sense there, like some of the most dedicated feedee characters or lazy characters. I would love to see incognito Lyn working out, then see either Leanne or Lyn working out and streaming a sexy exercise clip later on. Stuff like that makes that whole “living world” thing more tangible. I see immense potential in this game, but especially on repeated replays every so often, the bloat weighs the game down - puns intended lol. I love Fattening Career and its living world, but I think that fleshing out each girl and each location, making the girls talk to me more, appear more in different locations like at the gym or when I go to the sugar shop to buy snacks, (or like, why is the library just a bookstore? what if I could talk to student characters studying or heset cult characters like Daisy and Luna) does a lot more to make the world feel alive than giving 11+ stages to a character with limited dialogue, so far. I want to like Cayenne and Maya, like I’ve grown to like Katrine, Trista, Amber, and Marie, but their lack of events and dialogues paired with their surplus of weight gain images just feels… kinda sloggish.

Also, ADHD moment, but I do wish there was more of a clearer use for certain locations/choices. I really don’t get the point of Charisma training after getting Katrine. As-is, despite Daisy mentioning it (seriously is Daisy gonna pole dance cuz that would rule), Maya’s WIP jank is the only purpose of the strip club. Additionally, as more progress is made, I think enhancements could be made to existing limited locations, like I mentioned with the Library or maybe make the anime store re-usable for some reason or another just to talk to girls more in new environments, and even new spots! It’s cliche, but I’m a sucker for a pool or beach for tanning and swimsuits, and malls would be fun to walk around in and see which stores each character wants to poke into.

Also last minute edit:

I don’t say this enough - outside of 1 or 2 uncanny shots and scenes, especially with some of Leannes animations and with Trista at high stuffedness/weight, MAN these models are fuckin gorgeous. 10/10 character designs, coming from a guy who loves designing characters, and 10/10 quality on models of various sizes and styles and stuffedness and even in motion, from a guy who can’t model for shit lol.

But seriously, adore much of the casts designs. Bonnie, Trista, Daisy, and Leanne/Lyns looks alone hook me into the game. And characters I haven’t always loved, like Luna, Katrine, and Marie, get hotter each update with changes that make me adore them.

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That’s kinda the problem, its only done through Bunny Bites, so… by the time I all-but finish the game in its current form, I always have 5+ stages left for the characters who are Bunny Bites exclusive, then I have to decide whether or not sitting through the same dialogue again for 30 minutes is worth it to see a silent new weight stage for Maya.

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Dose Lyn ever come back from her long “break” in v 0.6. and will you ever release v0.7 on itch for free?

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not in version .6 she does not, and they probably will eventually release this one for free, but it JUST dropped lol

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Lyn comes back in 0.07. 0.07 will eventually be released for free yes. But as @Muffintopmanor1 has indicated it just released, and it’s not even done with fixing any errors, or bugs from it just coming out. You are likely waiting roughly at least month from now.

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So I just “finished” the game in its current state (0.07). I genuinely can’t believe I’ve been putting this one away for so long, it’s genuinely one of the best games in this community!

I have a lot of thoughts about it, some negative, most of them positive, and didn’t quite know how to sort them so I think I’ll just do a character-per-character thing, in order from least-liked to most-liked! I just wanna clarify that even the least-liked characters are great, and a lot of these placements depend on personal tastes or pet peeves!

Starting off with Daisy! She’s a cool character I feel, but… I dunno, it never clicked for me lol. I think I found the concept of a teacher undressing before her students a little bit silly and that took me out of her plotline entirely? It also started to annoy me to have to go through her stripping/eating sessions with no way to skip them if I wasn’t interested, especially since she gained weight very fast and hit stage 17 way before most of the other characters hit their final stages, and every other character could be skipped/ignored once you weren’t interested in watching them grow further. I am also lamenting her lack of interactions with any character. It’s a shame because I’ve come to understand that she’s kind of the mascot/main girl in this project but she feels very isolated from the rest of the cast. It’s a double shame because as a professor she could have interesting interactions with most characters, I think. If she could at least interact with Trista at the gym or Cayenne once she hits certain stages, I think it’d do a LOT to her character!

Next up we have Katrine. Unlike Daisy I cannot pinpoint exactly what worked and didn’t work for me with her. Gym settings, strongfat characters etc are all among my favorite tropes but I never felt any interest in her for some reason. Even during her events I was more interested in Trista. I do have one question though: Is it planned to have her undergo a weight loss route? I found the option to not give her snacks suspicious, and I think it’d be interesting if, for example, after her bet with Trista regarding weight loss (that, iirc, happens right before the hotdog eating contest?) you could actually make her win the bet. I cannot stress enough how much I love seeing the formerly fitter girl become the fat one and vice versa and I think this is an excellent story opportunity, but I know branching routes are really hard to code especially for games where characters often interact with each other, so I understand if it would be impossible. Still, it’s like one of the few plot points not yet present in the game, and this feels like the perfect setup for it (Moreso than Bonnie/Rebecca)

(Writing about Katerine made me think of another suggestion that is slightly related to her, the charisma stat. So far I think it only serves to unlock her, but it feels kind of weird that it becomes useless after 3% of the current demo’s content. My first idea for an use of charisma beyond that point was making some choices later in the game be related to it (Lyn/Leanne’s choice for instance) but it feels stupid to lock players out of story branches if they didn’t level up a stat that just eats up part of your day with no other benefit. So I was thinking maybe it could have an impact on the girls’ chances to accept more food once you feed them? Like your luck stat could correspond to a percentage of chances for them to accept or something. Again I’m not a writer or a dev, I’m just spitballing :sweat_smile:

Next up we have Amber! Honestly not much to say, I really love her personality and her stage 1 look, it’s just that it felt incredibly frustrating that in a game where you have 3 different body types there’s a trio of characters… but two of them share the same body type. It’s really not a big deal but idk why it frustrated me to no end when I discovered that lmao. Doesn’t help Marie rocks the apple body type way better than her imo

Next up we have Maya! Really attractive (Probably 3rd in terms of attractiveness for me behind Cayenne and Trista), but sadly not much else to say about her. It kind of sucks you have to rely entirely on BB events to fatten her up, I’m hoping a new update could give alternative ways to help her, as well as some well-needed additional dialogue. I read that the original plans for her were scrapped, and now I wonder what these may have been.

We’re now entering the “cool girls” rank with Lisa and Marie. I just couldn’t break them apart, so here they are. Not really anything to say about them either, they’re both attractive no matter what stage they are, they have enough dialogue to show actual personalities… Yeah, really cool girls!

Next cool girl is Luna. I’m gonna be honest her professional self (with glasses, the one you see while working/during her stage event) and her casual self (the one you see when feeding her) look like different characters, but I enjoy both. She herself is cool with a good plot and all, but as others have stated the sheer number of secondary characters coming with her is a bit overwhelming. I don’t think it’s bad or that it should be changed, but I do see where the other people are coming from. I personally would’ve kept it to Luna, the secretary (Natalie I think?), the mean one and a 4th character just to fill things up a bit more. Also wow, holy bazongas.

Next up we have Bonnie and Rebecca. I wanted to give Rebecca her own tier but since we’re early in her route there isn’t much to say about her. I do like her unhinged personality, definitely one of the most entertaining characters here! I genuinely can’t wait to see more of her, especially if some role reversal is gonna happen (with the choice to make Bonnie lose weight). Bonnie herself is just really good, solid personality, attractive design, good integration to the plot… Yep, just right.

Okay, we’re getting to the top 3 now! 3rd place is Cayenne, who feels a little flat right now, but her new 0.07 events do a lot of work to flesh her out. Like Diane I think she would benefit a lot from interacting with other characters (Diane and Amber seems like likely choices, maybe Trista at the gym too). I rank her this high because 1) she’s just really pretty and 2) her story has a LOT of potential. I don’t know to what extent she is rich but GOD I’m hoping to see her lean more and more into luxury as time goes on. She’s already rocking that queen/goddess look, I think it’d be interesting if, every few stages, the protagonist noticed she just bought a new flat screen, or a new, bigger freezer… Or moved into a more spacious and luxurious place. Idk, again, just spitballing. No matter what the plan for Cayenne is I feel it’s gonna be GOOD.

2nd place is Lyn/Leanne! Having a branching route already greatly boosted her up, I have to admit. Not much to say, I feel like she’s great and can’t wait to see where either of her routes go.

1st place is Trisa! My beloved. Easily my favorite character in the game, I am thirsting for more content for her. No matter if she stays strong despite the fat or if she loses her athletic body for good, I am SO hyped to see more of her! As stated above role reversal with Katrine would make me drool but even without that, anything involving her is just chef’s kiss

Anyways, that’s all for my ranting! I hope some of it was useful :pray:
It doesn’t seem like the game needs more help but if I can do anything I’d be glad to. I’m an okay-ish writer and my biggest skill is pixel art which I don’t think would be useful here, but who knows. Either way, I’ll be counting seconds until the next update! Congratulations to the entire team!

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Hey, no need to apologise it was honest feedback which is always useful. Likewise, hope my comments didnt come across too negatively or dismissively.

I can see where you are coming from on those points. A lot of it is unfortunately a by-product of being in early game development but will hopefully not be an issue for anyone bothered by them after another few updates as all the systems and core cast of characters get finalised.

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Thanks for the detailed feedback on all the characters.
I will take all this into consideration for the future updates.

Next update will have a big focus on making the content in the classroom better, hopefully this will fix the issues you have with Daisy somewhat.

Amber, Lisa and Marie were actually characters made for a different game I made before Fattening Career, I ported them over to FC later without thinking about body types, It would have been better if Amber would be pear shaped. But I’m sure some people will enjoy the way Amber looks and gains weight so I’m not changing that now.

Sadly Maya will have to stay in limbo a while longer, I feel that cutting her original story and creating a better one would benefit the game in the end.

Weight loss for Katrine might be something I would put in to the game, but that would be low priority compared to adding more weight gain.

I have had some conversations about the charisma stat and stats in general. I’m still not completely sure what I want to do with them. Your suggestion with it influencing the amount of food that characters are asking for is a cool idea. But what I’m currently trying to figure out is if there would be any fun way of gaining more charisma, because standing in front of the mirror to skip a part of the day isn’t really a great activity.

I’m surprised to hear that you think Cayenne is top3. Her story has finally kicked off and all the dialogue is ready so you will be seeing a lot more from her soon.

I’m sure you will love what will be coming in 0.08

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Thanks for your response :pray:

I only realized after writing my comment that I may have been a little too patronizing haha :sweat_smile:

A lot of my observations weren’t meant to be taken as things to change/improve for next updates. Amber is fine as she is, there is absolutely no need to change the way she is!

About the charisma stat, perhaps it could be gained through university content, since this will be the focus of the update? Like, socializing with other students naturally leads to more charisma or something? This could be used to allow the player to skip Diane’s stripping sessions if they are not interested, although maybe it wouldn’t be very exciting for first time players to do so early in the game…
Or perhaps gym could be either strength or charisma depending on the scene you get. I’m not sure what strength’s purpose is, but I know that by the time I got all girls to their max sizes I had way too much and it didn’t really serve any purpose. So maybe gym times spent spotting for someone else (Like Cayenne, Lisa or Maya) could give a charisma point instead of a strength point, on the basis that you’ve had a better understanding of the other person and can chat with women more easily.
Another solution would be to tie it to the library, which could stand more uses. Aside from unlocking the secret fattening recipes and advancing Bonnie’s story, there isn’t much to do in the library. The strength and charisma books are kind of useless since they do not require less time for the same amount of stat boost, so maybe they could be cut out and instead going into the library could give you the option (on top of buying other books) to just hang around, either reading a book (making you and your personality as well conversations more interesting) or chatting with other characters eventually. Perhaps the librarian could also gain weight this way?
Another option that would probably require a lot more work would be to turn the mirror thing into a new situation that could grant several scenes, so there’s an incentive for players to go there (This is kind of what the library suggestion was about actually). For example, since there is a beach nearby, the player could choose to go to the beach and get a tan or whatever to look better, and they could meet several other characters here and have special scenes like the gym ones.

Cayenne being top 3 is honestly singlehandedly due to her gorgeous design + the fact her concept seemed very original to me. Again I’m hoping to see her lean more and more into luxury but whatever you have in store for her will most likely be awesome!

Sad about Maya but oh well, even as a “limbo” character she’s pretty nice and cute, it can only get better from here!

Oh yeah and lastly, is the game Amber, Lisa and Marie were originally from playable anywhere? I’d love to look into it :flushed:

Again thanks to you and the team for all the great work that went into this game, I genuinely cannot wait for 0.08!

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What game were Amber/Lisa/Marie from, and if that game was cancelled, how close is their FC implementation to their original design/writing?

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@Jimjones200 Don’t worry I didn’t think it was patronizing at all.

Those are some good ideas for charisma, I might use some of them.

@eatfortwo
The game with Amber, Lisa and Marie never made it out of development hell.
The game was about managing the diner we now call Bunny Bites, your objective would be to turn a profit while researching methods to increase the calories in the food you serve and then make the customers and employees fat. I realized that I wouldn’t be able to create a fun and balanced management game with the current knowledge I had, so I scrapped the project.

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Absolutely loved the Katrine content in this update, she is my favorite character by far. Also seeing some of the girls at the gym is a nice touch, slice of life content is good.
My only real critique is I think Daisy gains way too fast, even if I don’t chose the fattening options for her she still outpaces everyone by a lot, I get that it’s a bit intentional for her to be the fattest but I feel like player choices don’t have a big enough impact with her. I think weight gain needs to be a little slower at larger sizes tbh, it would make it more realistic.

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I am pleasantly surprised to see everyone have different favorite characters :slight_smile:

Also, personally really beginning to adore Daisy, I like having one main girl be… just supremely fat compared to the rest of the cast.

I just wish more characters commented on it. Classmates, people at the gym, neighbors, other professors, anybody! I wanna hear people turned on by Daisy, or shocked at the sheer size of her gut, or blown away by a before picture of Daisy. Fun stuff like that.

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I know not everyone is on the discord, so I figured I would also post my feedback for the new update here incase anyone want to disagree, critique, or otherwise with it. So please forgive the copy pasta.

  • Overall I love the update.
    Trista’s content and her look in some of her outfits is amazing. I love the way she looks and I am curious at least to see how the competitive eater stuff works out. The stage 9 and 10 events were amazing and I love the content and her size.

  • Katrine’s getting absolutely massive by the end. I love her shape and size, the added events for the beach and the three some were great even if I felt the threesome scene might need just a tiny bit more length. It was nice to see her and Trista come to an understanding and make a reconnection.

  • I like Lyn/Leanne’s added content, although my personal preference dislikes that she has such a size disparity between her size 11 and 12 and how she gains off screen outside of the players influence as a main love interest. I do love her size at size 12 and 13 it feels like it fits very well to have her brought more in line with some of the other girls sizes at that stage. While there is a clear difference between looks and some behavior of the two personalities, and while these events are different enough. I look forward to (hopefully) the events being a bit more varied or different between the two storylines in the future.

  • I love the gym scene additions from the other girls but they appear so infrequently to Katrine and Trista that it would be nice to see them more often. Maybe similar to expanding the BB’s walk-in events, how more girls and spots were allowed to walk into the gym. Something similar would be nice as currently it’s mostly Katrine and Trista and while I love their events and they are larger more detailed than the new gym additions for the “side” girls it would still be nice to see that content more and not have to try to fish to see the new girls (especially when I assume more girls might be added to the gym pool)

  • BB girls still feel very slow to level overall. I understand this will change as they get more content. It would be nice to see something change before then though. As I would rather go too fast through their content than at the pace it currently is. However, If this causes a huge problem for future additions to their content in regards to balancing I guess I could live with it. Also not having more options to target or choose from the BB girls makes each playthrough have a different girl be the one I work with the majority of the time at the end of a shift compared to the other two. And always results in that girl getting maxed out way before the other two. Then another girl gets to be the next one I work the most with and the same thing happens until the final BB girl is left a few stages behind and I level her up eventually.

  • It’s nice to see Cayenne content the few stages she has events for is good, I also like her sex scene at stage 9 or 10+

  • The repeatable events are often nice, but the dialogue in them often stays the same for a long while. Or part of the dialogue never changes at all. As the game is WIP I understand things like this are likely to change and get added on to but it would be nice to see some of these things get added on earlier rather than later. Lisa, Cayenne, Maya all being new to the gym or the relationship with the MC when they meet them feels odd. The BB’s accidental order and regular options often have dialogue that doesn’t change at all in contrast to the great walk-in dialogue for the girls with stories. Sex scenes having more options overtime is great, like being able to feed Katrine at times but her saying the same stuff for like eight stages feels odd in that. Same with the Sauna sex scenes for Katrine and Trista. They are all great renders and scenes but having it be the same dialogue over the course of the game as the narrative updates feels odd and repetitive.

  • The new scenes and renders are overall great and the new animations look amazing. Love the physics and weight alot of stuff feels like it has in game.

  • Money kind of feels like an issue depending on what I am doing in the game. I feel like I need to work more often than not which is fine for grinding the BB girls stages but it would be nice to see ways to make money added in like Bonnie paying you for your work. Good change but there is probably a mind game issue with money as you unlock more girls that felt like it forced me away from doing Lyn’s content (since it’s so expensive) and away from the gym to work.

  • Raises are a likely thing to help out, Bonnie will eventually make you a partner which I assume means we will get some cash that way, these are things to introduce later (as when Lyn comes back she is expensive again to see her content) and the pool of girls further opens up at BB’s. Katrine could also be a source of something later in her stage 10 or 11 route as she talks about you coming to the library to meet some of the people and help her with the writing class she is teaching. But it would be nice to get a bit of a bump earlier in the mid game as the (current) late game feels like it has some opportunities for money. Maybe Trista starts to pay you for helping her “train” around her stage where she starts to “bulk” when you help feed her and push her to eat more.

  • Love the Luna events and the nurses Natalie and Sally are my favorites from there so it’s nice that we are starting to get into something with Natalie and maybe Sally in the future. The Britta sex scene and the dates with Luna and Natalie were nice to see.

  • Daisy’s new content was good. I love seeing some stuff that takes place outside of the school with her. I hope to see that continue in the future. And love to see Luna in events with her especially sexy stuff.

  • The haggle book feels like a good addition. It makes buying things much cheaper. The money issues still can be there but they are way less worse than before with it.

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