This is the first project DoubleCap Productions will provide.
A corrupt company selling candies with dangerous chemicals is profiting off the public’s ignorance. Only one short, agile gal was brave enough to squeeze through the vents and attempt to collapse the corporation from the inside out… even if she has to use a taste of its own medicine.
Fruit Gal is a puzzle platformer adventure where our agile protagonist must use proportion-inflating candies to change her figure that will help her reach the core of the company she wishes to collapse.
A demo will be released in time, which will include 20+ playable stages and three types of body inflation.
This is a cool idea. There’s a lot of places where if your jumping is off by a single pixel or nanosecond then you die and have to start from the very beginning, though, which is annoying. I feel like the puzzles are engaging enough without having to worry about dying if you do the slightest thing less than perfectly. Hopefully when cheats are added ignoring all the spike stuff will be one of them.
It seems that your key can become “stuck” if you tab out of the game while pressing them. I was playing the online version and accidentally tabbed out of the game whilst pressing the up arrow. Now my character is constantly jumping.
Just found the demo on itch.io wondering if this was completely dead in the water? If definitely be interested in supporting a Patreon if you made one, as would many others, I’m sure.