Fukuracam's games

played around trying to convert some images into a character, and it…kind of worked?

while it was pretty spot on, compressing the image to fit into another character’s pallet didn’t do much to help how it looked. i don’t know art enough to try and see how big i can make the canvas to prevent compression, but oh well

I don’t know much coding, but I bet it wouldn’t be too hard to try and remake the game in a higher resolution. I might try looking into it.