Gain of Life: A weight gain life simulator [v0.50.0]

You’ll have to wait for her to go to the restroom and hand you her drink. Additionally, you have to unlock the pills in the college projects first.

Well, these things haven’t been implemented yet.

Very interesting, noted it.

Jane’s story starts on the first day of college. The office & gym storylines are more lightweight, with mostly repeatable actions/events.

Regarding v0.20: I will release it next weekend for Patrons.

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Howdy all, new here. Just found this for the first time, wanted to give the free version a go. Something doesn’t look quite right here, anyone else have this problem? I’m not real tech savvy so I may be doing something wrong.

I can’t reproduce it, but it seems to be an issue with Ren’Py and some AMD mobile graphics setups.

Try pressing Shift+G on the main menu, and under Renderer (should be in the top-left if the text on that screen is still blurry) select either ‘Force GL2 Renderer’ (second option) or ‘Force ANGLE2 Renderer’ (third option), and then close and reopen the game. If the text is still just blurs, try whichever renderer you didn’t try last time, and restart again.

Alternatively, if you do have Radeon graphics but an Intel processor, try forcing the game to load via Intel graphics instead; I don’t know if you have to do this through the Radeon driver or through Windows Settings.

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Also just saying. Before this update for the free 14.3. There was an illegal free 12 update on a porn game site.

It’s a sad fact with almost any fetish game that as soon as the dev dares to try and cover their costs, let alone, god forbid, actually make a small profit for all their hard work, by releasing early access versions, the pirates are all over it.

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Thanks so much for your reply, ‘Force ANGLE2 Renderer’ option seems to have corrected the problem for me!

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Yes, it really is, I try to keep track of these sites. Every time a new version is added to these sites, I can notice it in the earnings statistics of my Patreon. I have thought of various ways on how to prevent this, none of these ways seems to be an easy one. Spending time on protecting the game means less time for actual game content.

New Version [v0.20]

This new version is mainly focused on Jane’s story, which is slowly coming to an end. Also, it prepares some new activities that can be done in the game. This is why in the newest event with Jane a new character will appear, which hasn’t been introduced to the game itself yet.

There are 2 new characters in this version.

What’s new in relation to v0.19?

  • There is a new event for Jane, which - for now - can only be played by choosing to do so right at the beginning of the game (about 5900 words)
  • Amelia, a new character, which will appear for the first time in the game in Jane’s story. More content for her is on the way.
  • New NPC: Bridget is a very fit language student, who is about to take part in a sumo competition.
  • New weight stage for the main character: I have found a way on how to increase the weight of her even further :grin:

Huge thank you to my loyal Patrons making this game possible. Without them, I wouldn’t be able to put so much time and efforts into the game.


Download

latest | v0.20.0 (Windows, PC, Linux)
latest | v0.20.0 (Mac)
free | v0.14.3 (Windows, PC, Linux)
free | v0.14.3 (Mac)

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More fattening up possibilities for main character? That is indeed BIG news :grin:

Secondary characters may start to get jealous though. If I were you I’d throw a few burgers their way as well LOL

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Did you have a particular NPC in mind when you thought about throwing burgers? :stuck_out_tongue:

Or were you going to order enough for all? :thinking:

FREE BURGERS FOR ALL!! :laughing:

Personally I would particularly love to see nurse Lisa win the fast food lottery and Samantha get second prize, but as long as they all keep getting fatter I’m on board with anything LMAO

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I was really wondering why some of the dialogue with the professor didn’t trigger. Turns out I’m not in a relationship with Jane… strange, since I didn’t feel that I acted like I deserved that. So I took another look at your code.

#RELATIONSHIP WITH JANE HAS BEGUN! PLAYER MUST MAINTAIN 3 RELATIONSHIP POINTS OR MORE TO KEEP RELATIONSHIP ALIVE.
$ player.rm.startRelationship("jane", 3)

This is not true. At least with this test code I tried.

$ player.rm.startRelationship("jane", 3)
$ rel = player.rm.hasActiveRelationship("jane")
"[rel]"

This will return False (or 0, not sure right now). So my question is: Is this how it’s supposed to be? Did I miss something? I also tried looking for places where relationshipStatus is increased, but could find them.

My guess is you set up those entry points at the beginning of the game, so players can quickly experience the new content, but you also only test from them so you are always in danger of code not being reachable in an ordinary playthrough.

The game awards you points for how you interact with Jane. If you have earned too little points some events will work differently - and some won’t ever appear. It’s all about the choices you make…as it seems Jane hasn’t been too happy about your choices with her. Maybe try again? You can also try reading the code to see which choices to take to get a lot of relationship points: player.rm.relationship("jane", 1) increases the relationship with jane.

Well, usually I try to do so. I remember that once it wasn’t possible to reach a certain text passage, but I’ve fixed that right away. Having 3 relationship points should be possible.

In the last months the already existing NPCs didn’t get a lot of attentions - except for Jane. I’ll add more stages to the NPCs next month :+1:

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Today I’ve updated my PC to Windows 11 and it literally stopped working. I had to reset it, lucky me though that I have my important files on an extra storage device :sweat_smile:

Still, I will need to reinstall all the tools, will again take another day of work…just because of Microsoft not being able to create a well-working upgrade tool for Windows 11. I couldn’t even restore to Windows 10.

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Sorry to hear that; I’ve Heard a lot of horror stories about 11, I plan to never update to it until it’s mandatory in a distant year.

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bug, and fix, verison 0.20
hospital file

goal: heal 20% of health if above 50% but not more than 70%
result: if healing is valid set health to 50%, resulting in a medical visit always making you lose health for no reason.

code:

        if(player.health + regenerated > 1500 * 0.5):
            $ player.health = int(1500 * 0.5)

should read:

        if(player.health + regenerated > 1500 * 0.7):
            $ player.health = int(1500 * 0.7)

This mistake repeats for the other examinations as well. It’s a pretty easy typo to have made.

I updated to Win 11 and all is well.

im not upgrading to windows 11, until everything is fixed

Thanks for the hint, defintely going to fix this :smile:

Yeah, it’s probably, because my PC is a custom build. The large companies that produce PCs and Notebooks in series are probably priorized by Microsoft. Windows is not like Linux that just works fine until eternity on every configuration, no matter how weird it is :joy:

Anyways, I’m up2date now with a clean installation. Hope I’ll be fine for long now :smiley: Was very frustrating, because I wanted to create some spoiler pictures last weekend, now all of this got shifted to this weekend and my timetable is screwed up again. Mostly, because I was trying for about six hours to restore some of my old files, but the updater basically broke evertyhing.