Game idea Page for "The Mansio-O Sin" / A normal RPG Adventure with additional WG Elements (Back in Development, working on Sprites)

Small update, but Lucia’s currently required sprites for the overworld and battle have finally been completed. That’s 1 out of 3 characters done.

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Here’s a question I what to give ya’ll. Would ya’ll like to see Rhoncra’s Beserker outfit get a visual redesign? So it can be different from the Trainee Gear that would be her original outfit.
And so you guys get to see something with this post.
Got the base overworld sprites for the 3 main girls down

The Spritesheets

I guess I forgot to show off the final design of Tekolay’s outfit redesign, so here’s that alongside Rhoncra’s brand new Beserker Gear Redesign. What do ya’ll think about it?
This was made with a simpler yet more distinctive Sprite plan in mind.

This one was made strictly for a cooler looking redesign, more complex, requires more work.

Got some new Overworld sprites to present:
Trainee Gear (Rhoncra)

Beserker Gear (Rhoncra)

Cowgirl Getup (Tekolay)

This trio is planned to get 3 outfits each. Rhoncra’s 3rd outfit also has a overworld sprite finished, but I would like to save the 1st Chapter Outfit set for later, you’ll get to see Rhoncra wear it immediantly during her introduction in the full Chapter 1 Rewrite Release.

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Yo, got a lil something I wanted to show off.
A area made entirely custom made tiles….aside from the doors, those will get replaced in due time. I made my first tileset. And just so ya know, this is a non-interactable cutscene exclusive area.
I plan to also recreate the entire demo world within a custom style.

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Here’s a new area of the demo I want to show off.
It’s called the boiler, and it’s presents a little timed challange for those who desire it. And for those who can conquer it, you’ll get a special little item for your efforts.

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Do ya’ll like ice puzzles, specifically the kind like Pokémon where stepping on a ice tiles pushes ya in the direction until ya hit a wall. I’m thinking of implementing the gimmick into an “optional” area in the demo. Here’s a Beta design map preview, it’s get redesigned so this isn’t final. You can try to solve it if ya want to. Go from left to right.

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Here’s a brand new character….or should I say, a redesign of who is planned to be this game’s ultimate final boss. Since you’ll get to see him almost immediately in the game, I figured I shouldn’t hide him. But it’s really up to you.

Spoiler for those who don't want to see him yet.

This is the Demon King Demorish. He has a Fat Fetish, and he will do crazy stuff to fulfill his desires, using his army to conquer worlds, chain them to the mansion, and even terraform a few to help him with obtaining his goal of getting an endless supply of massive fatties to play with as his toys. And for the few that try to escape, they ultimately fail but he loves to watch them try as he believes that no one will ever defeat him. And they need to beat him to escape.

This guy is the reason the Mansio-O-Sin has a Fetish focus. And if anyone has a problem with it, you can take it up with him….not like he’ll actually listen. And from the site I’m on, you’re not one to complain either.