Grow on Me v0.1.2 - ✨ OC contest poll up now!

Early days but I really enjoy this. The models are well made and the characters all feel distinct which is important - imo it makes a big difference to have characters respond differently to their gain vs all being ‘positive to neutral positive’.

I agree with other comments that the food feels more complicated than it needs to be, if there are intentions to have them give different effects for the player then I’m all for it but as it stands you might be better off with a combo of small, medium, large, XL for meals.

It would be nice to have the cafe give you the opportunity to eat on the job, maybe just as you get bigger. Also in the next update I would leave it in the stage where the girl is still working there (assuming that’s the narrative end) so you still have the chance to see her events.

I would add random events to the ‘do nothing’ option, nothing major but status’ on your roommates or having your character eat if they’ve been gaining - this may be planned, again its early days.

Do the self esteem and hygiene stats from the beginning do anything, or are they just there for future features? I’m very much on board with adding variation depending on player wants but it may get hard to balance all the permutations so I’d advise caution.

Overall very promising. Hopefully you can establish a good cadence for updates.

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Just finished my playthrough of the current content. Lovely work. The MC feels too close to home in certain aspects. If possible I may drop some fanart here <3

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I’m so happy I was able to portray the characters the way I intended to! ^^
Thank you for all your suggestions! This really helps me out a lot! And I’m really happy you liked :slight_smile:

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I’m glad you enjoyed the game so far! Thank you for all your suggestions :blush:
the stats don’t do much in this version. And there are a few other hidden stats. all of those are gonna play a role in the different player routes I’m going to add ^^

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I’m glad you liked it! :blush:
That’s so sweet! I’d love to see it ^^

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Wow, this is such a good start. I love the style, and the cutscenes and characters are really good. I’m very excited to see where this goes.

I can’t code or anything, but if you want help with things like writing or ideas I’d be happy to lend a hand. Of course, the game will need to get longer, with more stages and development, but right now what would make it a 10/10 would be depth. More events, more interactions, more things to break the monotony of work eat sleep repeat.

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i really enjoyed the game. i hope future beholds more of them.

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This was a really good start! I can’t wait to see more :3

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A great start, looking forwards to more. Loved the streaming sections and the 4th wall breaks.

I initially thought Izzy’s storyline was painfully slow but turns out I hit a bug: her stage 2 event only fires if her gain points are exactly 17, nothing higher. A quick change to >= fixed that, now if I’d thought to check the code before I’d blazed up to 63 gain points… :skull:

Couple minor text bugs too; Lola’s teasing for you choosing the largest food option doesn’t show % properly (“I’m 100[Ren’Py Error] sure you’re gonna turn into a porker”), and there’s a duplicated sentence in her stage 2 event from the MC commenting on her exercise regime. Otherwise though, a solid entry for a multi-character story.

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this game is so good so far! i can’t wait to see where it goes from here! I love all the references.

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I’ve just made it past 100 kg with my character but no change has happened to their body. Is it a bug or should I just be more patient? Since progressing, Izzy hasn’t changed either besides the initial size up. Is that another bug too? pls send help

there are only a few stages so far and it currently doesn’t go that high. the game’s still being worked on and that was just the first update

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thanks lol, I was really holding out

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I’ve got the same issue rn, how do you even see the gain points?

It’s a hidden stat, just for izzy. I’m sorry, you’re having trouble with her path!
I’ll make it more comfortable in the next update!