hey I was working on an rpg maker game when my house shut down entirely deleting everything and in my haste of trying to fix it I deleted some of the biggest map files holding a lot of events and all of my common events are gone, but I’m not letting this idea and work go to waist I’ll leave it here for some one else to pick up.
it was going to be an rpg where the character you were feeding was the main damage dealer in the party having to balanced how filling the food was for her with what each character was going to feed her.
she would attack automatically and damage was based on how full she was she would at max level.
belly stats would work like this
use of variables for the belly
var1 would be belly level
var2 would be bellyMax
empty var1 <= 29% of var2
stats would equal what she would be at level 5
full var1 >=30% of var2 && var1 <= 49% of var2
stats = 20% of levels stats
stuffed you get the idea
stats = 40%
bloated
stats = 41%
mp & hp gain 15% per turn.
engorge
stats = 44%
mp & hp gain 20% per turn.
about to pop
stats = 120%
hp loss 10% per turn.
she would be the only one able to lower her own belly state
the rpg would work around feeding her at the proper point and time to get the best damage output
the only other characters you could control would be two other characters where they would have differing types of food to feed her one healthy the other unhealthy
healthy gives defense and mana buffs
unhealthy gives attack and health debuffs
both of their skills are based off of dnd like magic use and feeding requires items
the main point would be that the girl was the only one capable of hurting the stories main enemies but FORGET ALL THAT NOW.
if anyone wants to use this idea be my guest
I may try again but this will require me to do a complete restart and I am too angary and annoyed for that now, I was 20% done with the first part and was almost ready to give it out. so its time to clear all of the files nd just do something else have a nice weekend everyone happy Friday…