@igspicyboi Iām glad youāre enjoying it! And yeah! CW mode just felt like a good idea, given that some of my content is and is going to be pretty out there sometimes. Vore, bodyhorror, etc ~
@Tag365 I wouldnāt say theyāre on my list, no. Iām assuming Skunk tf would be for gas related content? Not something Iām interested in.
now THIS is some top tier weight gain gaming in the works! ohmaga, your descriptions of stuff has this awesome vibrance to it, few games have made me feel the things this game had me feeling for gecko girls, plague doctors n masses of flustered fungus people. Canāt wait to see where this goes!
Thank you so much, Iām so glad to hear that! I started making this funky little sandbox to play around with my OCs and indulge in kink stuff, but it keeps growing and Iām just impressed how many people are enjoying it.
Just makes me want to make even more of it ~
Iām excited to see where I can take it
Moving through the gate to the old rainy town or back to the harbor now behaves a little different at larger body sizes.
The player now has a small chance of getting momentarily stuck in the doorway to the bar at extreme weight sizes
x The player can now head back to the harbor from the rainy town instead of heading back to Lexiās camp
x Fixed the harbor area not being fully functional when accessed from the shore due to superfluous flags
x Fixed a number of areas of the game using fat value instead of fat tier to determine scene variation
x Fixed the Baronetās intro replaying upon each meeting
x Fixed weight-gain triggered by slime or blob tfs sometimes resulting in a blank transformation scene
x Fixed Kipās weight gain jelly scene not removing one from the playerās inventory, (sorry no infinite WG jellies for kip)
Okay, dropping probably the last patch for Version 0.1.1.E
Seems mostly stable now and Iām ready to start working on the next version. Patrons have voted I work on more environment/npc reactions to the players weight as well as more content for kip, so thats the main focus. Bound to have other odd balls thrown in too as is my style of development, but eager to see how it plays out ~
Anyways, this patch is just a couple bug fixes and content fluffing. Iāts enough to leave as is and I should have a public version in a week or so once i have some headway carved into a Version 0.1.1F
Changelog:
Patch 3: 07/10/22
Delphi can now be sold Alpfruit and hog-maker truffles, as with all items you sell to her she has a little comentary on the item
Pig and Blob Tfs now include stomach capacity increases
Added a new encounter to the Junkyard. A tank full of slime, activating it adds slime mutagens to the player
x Several events that didnāt pass time now should be passing time appropriately
x Fixed an issue with the mushroom events where a flag wasnāt being removed. The gluttony requirement for getting locked in has also been raised from 50 to 70
x Fixed some of Delphiās item giving options not showing up even when the player had the item
~ Gaining an udder now increases the playerās weight accordingly
~ Transformations now lower tether. Tether still doesnāt do much yet though
~ The caldera slime now gives āblobā mutagens as was originally intended.
~ Items that can be sold to delphi now have their price value listed on their button
one thing iād like to add that iām not sure has been addressed yet! in the city of rain, after the shark guy rescues you, and you decide to come visit him again, all interactions are broken
It should be fixed in that version as well, but as far I can tell unless another factor is at play itās working in my current version. So Either Iāve already fixed it or not found the exact error
is this something that happens every time youāve gone that route? Or does it only occur on occasion?
sorry, not to employ you for bug finding work, but if you do run into any further errors in your play time, if you happen to take any screen shots of the error itās potentially quite helpful ~
No, currently thats about it. Iāve had more plans for him, but there hasnāt been much audience interest in him just yet so Heās on the back burner for the moment. Hoping to flesh out his interactions soon. Heās going to be a sort of āhard outside soft insideā character that you need to get to know before squeezing out of him that heās a bit of a shy feeder, despite his stoic nature ~
Nico is a close to heart character. love me a stoic softy
Can never fully call myself a lesbian because iām stuck on certain kinds of men
damaged, quiet softies with a hard outside and then confident vainglorious goofs, so characters like Nico and the Baronet are like, super up my alley. I mean i wrote them, so i guess that makes sense lol
I didnāt think Iād like the Baronet at first, but they grew on me. Then again, most of the characters range somewhere between āpleasantā and āI didnāt think theyād be pleasant, but actually theyāre surprisingly pleasantā.
I want my characters to be fun to interact with. Even for their faults. The baronet is a very particular flavor but they are a caring person and I hope to show that more as I get to flesh out their interactions ~