(NEW UPDATE) [Fatgeria] Feeding Russian noble girls into immobility!

This will be implemented in the next free patch.

We are definitely planning on developing the game on the “wider” scale. Weight stages are great, but it’s impossible to create an endless amount of them. So at some point we will start creating more interactions with more CGs, for example, like Vilcheee suggested, a body contrast pictures.

I’ve actually wanted to create a university dinery for the game, even before I started the weight gain arc of it. Characters were supposed to move between locations from time to time, and Galina would often be found eating at the dinery. There would be special interactions where you could pay for some of her food. The bigger she would get, the more she would older.

So, a chef would kind of work in that scenario. But keep in mind he would have to be relevant to the original story and not just serve the purpose of aiding with feeding the girls. He would probably work great as the only serf in the university, giving you insight into the life of an ordinary worker in the Russian empire.

Yeah. Once you ask her to eat you once, she will develop an entirely new appetite for food.

Somewhere around the end of August/beginning of September. Every 10 likes on the OP bring the release date closer by 1 day.

Also, I’m wondering if anyone would be interested in seeing the sprite for the detective girl? I figure she would already start a little plumper than the others. I will leave a poll here.

  • Draw the sprite for the fifth girl, the detective (one-time occurance)
  • Focus on previous plans
0 voters

— key

9 Likes

My idea was not fleshed out at all, so many thanks for turning a dumb comment into an actually interesting character. A serf character will add a lot to the game and especially to four-eyes’ side story.

Also, serial killer Galina is going to be really interesting

4 Likes

You mean… serial eater?

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I guess she will be both considering she will be eating people more often if you do that optional thing

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Wow. We hit 100+ likes on the OP, which means the patch will arrive 3 days earlier. Great!

I don’t want to brag, but it seems like the game zip will now weigh around 400 mbs less. There used to be two videos, one in Russian, and one in English (with subtitles) but now we have only the Russian one with the subtitles built-in in the game. This means the game won’t be required to load both videos at the beginning of the game (I’m quite sure it loaded them every time you loaded a save, too…). The Russian video was also compressed and now weighs 75% less than it did originally. That’s the weight loss you would love to see.

The votes on the detective girl are pretty even, but the “Focus on previous plans” has a small advantage. I guess we will have to postpone her design for this month.

Also… Swimsuits date idea?

— key

13 Likes

Swimsuit CGs would be a great addition, although where could the characters go to wear swimsuits in the middle of Winter? A sauna, perhaps? Or can Necromagic help ward off the biting cold?

5 Likes

Indoor waterparks?

But you are right, they could also use cold protection magic. It’s pretty basic and would fit into the world where water-related entertainment is only allowed for the nobility anyway.

— key

5 Likes

Ah, I’d completely forgotten that indoor waterparks are a thing - they’re pretty much non-existent where I live. In any case, whichever girl Kirill takes to the pool may need to be talked out of trying out the waterslide after certain stages. :rofl:

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CG where girl of choice is too fat and ends up stuck in one of the jacuzzi massage tubs

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I have just played the 1.03 game. I would say the artworks are impressive. However, a lot of work can done to the storyline. The pacing of the stories with the girls is a bit too fast, I just chat with her 3 times, then I can ask her for a date and even confess my feelings to her at once? Besides, after getting fatter, the story is a bit lame asides of a couple of messages, I wish there will be scenario on some fat stories or events in the future builds. Moreover, I hope there will be more and repeatable dating scenes too, with each featuring some hot fat girl struggles as the weight progress. Overall, I am a big fan of your work, it is solid enough with lots of potential, please keep going.

Galina would look perfect in a one piece. Or at least one of the girls would. (I really love one piece swimsuits lol)

4 Likes

I mean, did you try that in reality? “Chatting three times” takes 12 hours of personal 1 v 1 conversations, and one date also lasts around 4 hours. All the relationships I’ve been into started within the first week of knowing each other. If you click, you click, that’s the adult dating experience that I’ve gathered.

— key

5 Likes

The bench weight limit is exceeded. Approximate amount of users detected: 6

image

That’s a picture of stage 6 Galina. Other angles and pictures can be seen on my Patreon. Tomorrow will come out the stage 6 “inspect Galina” CG art.

— key

33 Likes

You’re gonna need a bigger boat bench.

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We need a scene with a see-saw where Galina sits down and the other girl gets flung into space

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“Is she the reason why all the see-saws in this area are a little bit unbalanced?”.

And…

“Could she fit in average size rowboat without the fear of capsizing?”.

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I have to say, for the looks of it, the games is quite good, i haven’t played the original on Steam but having the chance to play this version is great. I haven’t made that much progress since i’m also returning to work on my own game and other projects, but i like the art and dialog of the characters. I’m interested to keep playing it.

1 Like

Are there plans to have the girls change location over the course of the game? Either as part of their development or for the sake of variety (eg. have them near a vending machine/in their room/cafeteria as their impulses are corrupted possibly having them cycle through locations with slightly different comments depending on the spot to add variation though it would be easier if their location was dictated by their stage so that there wouldn’t have to be as many CGs)

Also are their respective changes going to mirror the part of the ‘self’ that they were originally tied to? (You mentioned Body, mind, and heart iirc with Galina’s original gain being tied to the degradation of her as the ‘body’)

3 Likes

I’m not sure how feasible it would be but I’d also like to see the characters change places/poses if possible day to day. It would make it easier to view and appreciate all the different sprites. Seeing the contrast between the three girls like the picture of them sitting above is great and seeing stuff like that in game from time to time would be really awesome.

This is merely a suggestion though, because I could see that creating a TON of extra work though with the stuffing stages.

A potential solution to that could be once you decide to feed them, it would teleport you and the girl to their original spot and sitting position (in Galina’s case) for the rest of the day, just so hundreds of stuffing sprites for each stage and position don’t have to be created.

Of course needing to potentially look in different spots each day to find the person you’re looking for could be annoying (a text message from your girlfriend telling you where they’re hanging out each day could help with that, or having a set of rotating locations that cycle through in order.)

This isn’t a priority by any means, but it would be cool to see something like this.

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Rowboat? At this rate, by next year she won’t even be able to fit into a lake

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