Don’t worry, guys, I’m not going anywhere. I spend the previous day at the gym to get more references for Kirill’s CGs.
I’ll post some more content on Patreon + Boosty today.
Thank you. I know. You guys all have been extremely supportive even if I barely have any paid content to share.
Good to know. Will fix this in the next release. I hope the game runs smoothly in other regards.
You kinda do (althoguh Boris is still a bit broken for some reason). It’s just that you need to make Galina happy without you. It’s totally possible.
Thank you!
Time to double it 3 more times
Well, melee combat is supposed to hurt a lot. It’s the only way Corsicans win their fights.
If you’re investigating Valeria for Milana and you can tell about the heinous crime, but haven’t yet, Milana will tell you about the security cam footage every time you go to class, and it will hide the phone until the next day.
Also long load times in general. Really hurts the replayability. Is there anything you can do about that? A 2d sprite game with a small map shouldn’t feel so heavy, you know?
This is not exactly from investigating the crime, but from Milana trying to make you dump Lera when she sees you’ve cheated on her, but OK, I understand the issue. Will also try to fix it.
I’ve noticied this thing really depends on the system, sometimes not even taking the specs into account. As you’ve said a 2D sprite game with a small map shouldn’t feel heavy. But it’s not on my PC, and optimization with that in mind is a really daunting task, not to mention it would take a lot, a lot of time. But I can surely do a little clean-up for the game to delete the unused sprites and objects, maybe compress the existing images… I just hope this will not be in vain.
By the way, Patreon is updated with a new Valeria CG (I decided to complement them with little captions) and Galina stuffing stage.
There is even more to it; if you spec into the Corsican school bricking your board on purpose to force shuffles is actually extremely helpful and it’s still unfair but for your enemies this time. Get some brass knuckles, befriend Boris, and have fun with drunken street brawl simulator.
Never before have I been rewarded by a game for having bad luck, but this one even lets me capitalize on it. It’s great.
Simple, befriend Boris and make sure he hits it off with Valeria. He’ll swoop in and rescue her from getting shot. Not that he deserves it, but a journo saved is a journo saved.
Finished my first playthrough of the game tonight, quite addicting, despite the poor stability of the entire thing. I am honestly surprised I got no crashes with this game. There are some weird design choices like how nothing the actual overworld is, how RNG-focused the game can be, the writing that I can really only describe as “russo/rusky-jank” (go fight 'em libtards, Boris…). and just how you start just coasting to the end. I am not ashamed to say I spent more cash feeding Galina than on stuff, especially by the end. Sstill, the game itself is pretty fun if you enjoy Match-3 RPGs/VNs. Cute art (hope you guys didn’t got too much flak for the genAI portraits in the background…), interesting world, pretty involved character building.
In terms of fat content, it’s clear that, despite the official work by everyone, the WG content does feel like a mod. The sprites aren’t quite the same quality, and the storyline doesn’t quite fit everything, even with the line changes. I understand it is all WIP but it does feel like some stuff is forced, like the surprise vore scene. I do hope the game does become more stable and runs lighter, and some balancing on certain spells and ideas work out better. Cause it is actually quite a fun game.
also wonder if we can get a harem ending patch? i appreciate being able to talk down Galina from breaking up with you by pointing out the hypocrisy. Given how you clearly ending on a cliffhanger anyway regardless of result, surprised you can’t get more going, especially given how cheating cuts off Valerie’s route prematurely. Given how absolutely hostile and brutal this universe is, I’m honestly surprised they really do get that uppity about relationship drama.
Yeah, exactly what I’ve been doing, it just more difficult to get it going if you don’t understand why its happening and how long it can take to get the Offense spell.
Sorry im not used to write down in forums and also my english its not my first language (thats why i speak kinda funny).
In future updates you should add the guide, not translated (yet) but add it because some of us are not the best finding those stuff or not know about the existance of those things.
As i saw veronika torture might be changed to a force feeding, you should add a shortcut or something to replay that in a future.
Galina is supposed to be a support, why not add her as a fight companion? She can have a skill to add some damage to your spells kina the heavier she is the stronger will the buff be.
Can you add a sidebar when choosing actions? You know sometimes not all of them fit in the screen
My problem with Valeria was not that she died from being shot, she is dying in epilogue due to evidence found about her kidnapping someone
And about getting happy ending for everyone/almost everyone, do i really need to resign from romance with Galina? That sounds like biggest sacrifice i’d ever made in game
I can include more game design decisions that will push you towards several points of interest, but I’ll not write guides for the community. The game is no longer played by 10 Russian monarchists, there is already a small following and if you combine efforts, you will be able to write guides for the most paths there are in the game. Wouldn’t it be much more fun than have it served to you on a plate?
Maybe a good idea would be to leave Veronica alive so Milana would invite Kirill to have fun with her.
She already exists as a fight companion, but only on a revolution. The pressure of participating in the tournament would kill her, especially because she is already nearing immobility at stage 5 of weight.
You can scroll the actions with the mouse wheel. But I can add an indication you can do this, sure.
Oh yeah, to be honest her fifth stage makes her sprite looks massive, but she does not seem to be that big in sex scenes, or when you talk with her in lecture room. Either sprite or her models during sex/talking don’t reflect her real size, it would be fair to say that these two things (drawn images and sprite in game world) are not compatible with each other.
She looks 40-50 kilograms less during sex/talking, than compared to her sprite model
I apologise for getting too ahead of myself, but should you decide keep Veronica alive so Kirill can have some fun after the interrogation, when Milana’s Fatgeria content gets developed in the future, what if it could spark something in her - make her want to lean more into her expensive Nouveau Riche taste in food to win Kirill’s full attention? At least, in my opinion, I feel like she’d make a somewhat proactive accomplice to Kirill’s “architectural” exploits if the player goes for her.
By the way, I just wanted to congratulate you on getting so much support for your game, even if it hasn’t necessarily come from where you would’ve originally expected. After playing through the original on Steam, which I thoroughly liked, I made an account here just to follow further updates. I wish you luck as the project grows (pun intended)!
is there a location where the save file will be, i want to create a backup as i often save due to crashes but dont want to accidentally progress when not levelled enough
Yeah I guess thats the sad reality for now. I think the 5th stage of Galina’s WG will have to stay a little inconsistent, but we will try to make up for the gap in the next stages. Unless you want a remake of a fifths stage that looks thinner.
That’s actually what I was thinking about Milana as well. Corrupting Lera and enabling Galina is great, sure, but we can’t do it again with the third girl. So Milana is going to start as a secret feedee or become one in attempts to appease Kirill’s tastes.
Well, she already does I guess. But maybe we can do something like this through the variability of the Bacchus skill tree.
I wish I knew… This is truly a mystery for me. But maybe we can increase the amount of save slots in the future.