thank you but it blocks me from entering in there for some reason
Well I see how the digestion process in game would work like that, but weâre talking like 5 cakes in one day, and after each cake sheâs weighing less and less before Iâve gone to bed to end the day, then the next day sheâll weigh less
Iâm also aware of the pop up stating that she will gain slower if not in a relationship, so to clarify in my save I am in a relationship with her so that shouldnât be an issue either.
I think it took me around the first week in the Steam release to get Galina to about weight stage 3 with less than half the amount of food Iâve been gifting her
Tomorrow Iâll try starting a new save and see if that helps but thought I should say anyways thanks!
The path is a bit narrow but you will be able to fit after trying enough. Donât give up, we made the path wider for the patch (not wide enough I guess )
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Okay, thank you for your feedback! We have never seen this behavior yet. Perhaps you told her to cut back on eating in the third dialogue? This would really, really slow down her weight gain multiplier.
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Nope not that either, I supported her about her eating and she was happy about that, so I think itâs just a silly bug, maybe closing and opening the game and starting a new save will help, after all I had the same issue someone else in this thread had of the game starting in Russian even though English had already been selected in the settings, then I had to boot the game up again for it to be in English text
Iâll update tomorrow if starting a new save helps! Also would like to say I ticked the boxes skip prologue and skip combat, just in case these two new features could have something to do with it given they arenât in the Steam release where this hasnât been an issue for me
Thank you!
oh i did it i am sorry for being thicc lol
I also bought the steam release several weeks ago based on positive word of mouth and I was pretty impressed with what I played. By the time I was done playing I had even grown to enjoy the combat system.
When I read that there would be further patch development on this side mechanic in an otherwise finished game I was (and still am) completely shocked at how willing you and your team were to lean into this stuff for us.
Iâm extremely grateful for it though. And this is one of the coolest things Iâve ever seen a game dev do for such a niche community!
Iâll happily be joining the patreon once you get the link up and running! And thank you so much for indulging us.
I caught the bug. It only appears if you feed Galina into stage 2 BEFORE you are in a relationship with her. The problem was in the subtraction of a wrong variable, so she was going into negative very fast. It will take around 10 minutes to upload a new patch. Will also try making a mac version.
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This mod seems very ambitious, I hope you all will be able to deliver
The mac version is out. I donât know if it will work, but no one in the team has a mac so⌠I guess you are our testers .
In the new archive there are two versions, I also donât know which one is suitable for your PC, so keep that in mind.
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So this has enough weight gain content to play at this point already? A little confused on if itâs there already or if thatâs the direction itâs moving
Content for the other girlsâ is what is planned. This is what is already in.
Partial success!
What works:
- zip extracts
- MacOS is willing to run app
- menu screen with music! Custom mouse cursor! Options menu! Can start a game!
What doesnât work:
- the screen following the see / donât see checkboxes doesnât load. Game doesnât crash, just, silent black box
Error messages (I got these by running ./nwjs
in Terminal):
[33668:259:0721/221624.868593:ERROR:chrome_browser_main.cc(1091)] The use of Rosetta to run the x64 version of Chromium on Arm is neither tested nor maintained, and unexpected behavior will likely result. Please check that all tools that spawn Chromium are Arm-native.
objc[33688]: Class WebSwapCGLLayer is implemented in both /System/Library/Frameworks/WebKit.framework/Versions/A/Frameworks/WebCore.framework/Versions/A/Frameworks/libANGLE-shared.dylib (0x7ffb4e35e530) and /Users/XXXXXX/games/Fatgeria.app/Contents/Frameworks/nwjs Framework.framework/Versions/108.0.5359.95/Libraries/libGLESv2.dylib (0x112ea7480). One of the two will be used. Which one is undefined.
[33706:259:0721/221630.972259:ERROR:system_services.cc(31)] SetApplicationIsDaemon: Error Domain=NSOSStatusErrorDomain Code=-50 "paramErr: error in user parameter list" (-50)
TL;DR: You made one for Intel (x64) Macs, which is good, but I probably need one for ARM (M1, M2 etc) Macs. I only got as far as I did because MacOS can sorta run Intel binaries on M* chips. I can explain or point to an article about this if needed.
On Steam Deck even using GE Proton donât work, can you optimize it in some way? The game looks very cool, thanks
So wait is this a mod or are you the official devs of this?
Just finished it and i gotta say out of all my time ive been on this site, this is my favorite game by far.
I feel like every game ive played here has good writing but bad art, bad writing but good art, or good writing and art but its stuck in limbo with no content until its just dropped.
The pacing was great. Most fetish games feel like they have a lot of downtown or grind to get to the good stuff. But here, theres a constant stream of content where I felt immersed more than doing a chore. Its genius to mix in the sprite gaining, the inspect, the CG explicit scenes, and the texts. So youre always getting something.
And on the topic of the texts, It was crazy how much talking with Galina reminded me of talking with my one of my exes that used to gain. Im used to pretty cheesy dialogue in gaining games that I skip- they either feel too cartoonish or too forced. But here it really feels like youre getting texts from your girlfriend. This is one of the rare times where I was excited by the dialogue just as much as the images.
The art speaks for itself too. Its high quality and hits all the right marks. Im used to games with high quality art to only have a few of them, but theres so much here. Genuinely surprised at the amount of content already. Seems like most promising projects here get lost in the void. So to already have something this good on day one is insane. Im really looking forward to the rest of this and will definitely be backing you on Patreon
I still canât believe this is happening. Followed the saga on the chan, sorry for ever doubting this
Could you please explain the saga, Iâm totally lost
In short, guy discovered the game, found that it contained WG content, messaged the dev about it, got ridiculed for it but against all odds got the dev to make more of it.
Bugs and errors
Portrait errors
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There are a few places in the game that have errors when other charactersâ portraits are displayed in the wrong place, when they arenât talking or not in the scene.
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When asking Galina to stand and spin around during weight stage four her change of expression overlaps the MCâs character portrait instead of replacing hers.
- Galina is not in this scene.
- The Princess has her portrait used at the end when sheâs not talking by the character ârectorâ
Phone errors
- During dialogue cutscenes you can click on the phone by clicking towards the right side of the screen which can accidentally pop open the apps with no way to close them.
- Opening and closing the phone too quickly can cause the phone sprite to disappear off screen which will leave the player no way to pull the phone back up and close it down.
Texting errors
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During the scene with the three way text between Galina, her ex, and the MC after the MC wins the winter dance battle, Galinaâs PFP changes to one of her and the MC, but right after her first line it switches back to her old PFP for the rest of the conversation (and game.)
- Galinaâs black underwear pictures are never seen in the game. Thereâs an error where the text âwearing a new oneâ and âtap to view pictureâ repeats twice showing the photo that should be there twice in a row but for me it was showing one of the two ripped bra red bra pics (the ones that either picture three or four out of the eight on the âchatpicture-sheet0â image.)
When asking Galinaâs question
- During the scene where Galina asks the MC if he is fattening her up, answering no drops her one weight stage. For me she was stage three (the highest size of the red dress before switching to green) and she dropped back down to the previous stage after answering no.
Winter Dance error
* During the CG sex scene that happens if you defeat Galinaâs ex. This scene does not take into account her weight and uses the image of her at her smallest or second smallest size. Which for me she should have been at her highest current available stage.
UI issues
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The âhideâ and âshowâ hit boxes for the dialogue box are a bit off; you have to aim lower and higher than around the words in order to trigger them.
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With the âescâ menu for settings, loading, and saving up, using the mouse scroll wheel the menu will move up and down on screen. Iâm not sure if this is intentional to help make sure other UI elements canât block this menu or if itâs a bug.
Loading screen issues
- You can advance text, click and pick options during loading screens. If you donât hit the spacebar and instead use the mouse you can advance through dialogue, choose options on the phone (which makes it bug out at times) and (accidentally) choose choice options without being able to see any of it.
Feedback
The game is a huge improvement content wise for Galina with this patch compared to prior versions. It was nice to see all the additions, new stuff, and the art looks great. The new sprite sizes and stuffing stages are nice to see. I wouldnât mind seeing Galinaâs character face portrait just update a bit for her added weight. She has a very angular chin and thin face. With the CGâs and sprites showing off her double chin and rounding out face, it would be nice to see this reflected (at least somewhat) with her character portrait.
One thing that always bugged me is that you werenât able to go back and do any of the dates again really once you did them once. That has been changed in this version for the restaurant which was nice to see. But for me I only had this happen twice where I didnât get to see all three versions of the image of Galina at the different weight stages for the restaurant. And going on the movie date early made it so I didnât get to see the variations of her weight for the other two images.
These images may be just included to cover bases if you choose to take her out at higher stages but I personally would love to see the dates be repeatable at the different stages to see all the different variations of images available. Even if it had the same dialogue, although considering how the restaurant date was handled I wouldnât mind seeing the same treatment for the movies, and/or park dates. Which changing dialogue and image showing off Galinaâs weight gain and further gluttony as her story continues.
The English translation is rough in a few areas still, like the prologue and a bit in the beginning in my opinion, but the areas that have been cleaned up are noticeable and overall it feels much more coherent than previous versions. This is great to see.
The stand up and spin around function is a neat idea. It would be great if it auto hid the dialogue box during her animation. You have to manually do it and often itâs hard to see the model with the dialogue box still in the way and you have to try to hide it at the same time.
The on screen Ui is a tad large and takes up a lot of screen space it would be nice to maybe see the left and right top corner UI just a little smaller.
Texts can be missed. I often find myself checking to see daily if there are any new ones. It would be nice to have an added SFX for a new text or some kind of indication that doesnât require you to pull up the phone to know. Similar to how getting a new skill point works after studying.
Looking forward to seeing more of this as it continues to develop. This is interesting to see further develop on the base game, good luck to you and the team.