"One Potion Please!", a Game Whose Developer Thinks is Not Worthy of Being Shown On Here

High praise! Thank you very much!

I’m surprised the bimbofication tag is not used more. Certainly plenty more games have it.

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Super fun game, I’m looking forward to more content.

keeping a tab on this, it’s really good.

Ladies and gentlemen, WEEK 3 IS LIVE! I hope you enjoy!

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Whoooooooooooooooooooooo!

(I couldn’t post the comment without 20 characters, so I made that longer. It’s only appropriate.)

The game crashes when I try to start and loads to 100%
console give me this error:
WARNING: res://Shaders/SkinMaterial.tres: In external resource #0, invalid UID: uid://c4pamjqhprcda - using text path instead: res://Shaders/HueSatBrightShader.tres at: open (core/io/resource_format_binary.cpp:1086)

ERROR: Node not found: “%Items” (relative to “Node2D”). at: (scene/main/node.cpp:1792)

Grabbing day: 1
Game Loaded: 1
Game Saved: 1
Recording day: 1

ERROR: Condition “header != String(shader_file_header)” is true. Returning: false at: _load_from_cache (drivers/gles3/shader_gles3.cpp:558)

================================================================
CrashHandlerException: Program crashed with signal 11

This is the first time I tried to play so idk if this is new to this version or not

Absolutely loved it. Only minor critique I have is a lack of belly potion use on my run.

“Recording Day: 1” means that the game did start to run. I think the important clue is the last error:
ERROR: Condition “header != String(shader_file_header)” is true. Returning: false at: _load_from_cache (drivers/gles3/shader_gles3.cpp:558)

Might be a driver issue. Can you try updating your graphics drivers?

1 Like

The topic title says you’re not happy with this. That’s a shame to hear. Even if you’re not proud of your game, as long as you had fun making it and yearn for improvement, you don’t need to feel like your project isn’t good enough to show off. :grinning:

It’s more a case where the developer felt like it wouldn’t fit here, since WG isn’t really the focus of the game.

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Not my game, and CoderGuy111 has now made an account on here.
(I definitely need to change that title).

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It’s such a fun game, and I love the update. Very funny, interesting gameplay, cool challenges. Very solid all around.

I have only one thing to remark on for the latest update: During the golbin portion incident day the means to see the relevant parts does not stretch high enough to see the magic gems for certain adventurers. Not a big problem because for those it will always be the same gems so you can memories them but still.

Were you using the grabby stick? It goes far enough up to see everything

just found the problem i think.
It’s a problem with Vulkan, this also made it so Brave (since i had some options that block it) didn’t work.
So if someone say they have problems playing on browser it might be cause they are using Brave

I can not use the grabby stick to use the beholder eye for the viewing mirror.

If you drag the eye onto the stick, it should put it into the stick and you can view and grab things using the stick.

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One Potion Please now have a Steam page! If you like the game, a wishlist would really help the game!

Also, Week 4 is available on the paid version on itch! (effectively early access. Steam won’t let mature games have early access anymore, which has been a major pain)

If any of you have been invested in Nyx’s weight gain arc, it concludes in the first day of Week 4. (again, not a major focus of the story, but I hope you folks enjoy)

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aww weightgain is my favorite i hope to see more of it in the future

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That’s a great initiative — many talented indie developers underestimate their own work, and it’s fantastic to see the community encouraging and supporting them. Projects like this thrive when people share feedback and motivate creators to keep going.