My dear weight-gaming community members, would you be so kind as to be my guinea pigs for a little while? I am working on game project and I feel that further addition of content without a thorough analysis of existing bugs will lead to the accumulation of too many problems. Please play this very early alpha without much content and tell me about any bugs you find. Also I will be very glad if you share your ideas to add to the project.
About “Praedeon” project:
This is a standart RPG maker game in fantasy settings, but with fetish elements. This game have dynamic weight gain system. Currently in Alpha v0.01 there is three different weight stages for character, but I don’t think you will be able to see all stages since game don’t have a lot of stuffing/weight gain events right now and it will take too much time to gain enough weight for you to see all stages.
Current fetishes:
- Weight gain;
- Stuffing;
- Vore;
Important:
- You can press “V” button to Show/Hide character UI.
- If you placed a “Tent” on the field don’t forget to dismantle it after using or you wouldn’t be able to mantle it in other place.
- Some map items or enemies ressurect only on the next ingame day or after a few ingame days.
- Use Pentagram in “Tent” to check current character weight.
- You can press “Q” button in Battle to make battle moves a big faster.
- You can press “Z” button to increase game speed which could be effective when you want to skip dialogs.
Discord server: Praedeon
Download link: Praedeon v0.0.9.5
Alternative link: https://coldsteelj.itch.io/praedeon
How current weight gain system works:
- Character eat something and “Fullness” go up. After some time food in stomach diggest and “Fullness” go down. Character gain weight after enough food has been digested.
- Character able to eat more then “Maximum Fullness”. If you eat more then maximum capacity of your stomach character takes some damage and stomach stretch on some amount which could lead to increase stomach capacity. The more you push character and forcefeed her the more chance you get to increase stomach capacity, but if character eat more then 25% of Maximum capacity she vomit all food.
- After you get “Devour” skill your character can vore enemies which have less then 26% HP, but character aren’t able to vore big prey if her stomach don’t stretch enough to handle prey. The same rules apply here as overfeeding with food, but when you try to devour prey which is too big character don’t vomit all food and just tell you she can’t handle this prey right now.
In case someone want to donate to this project: coldsteelj - exclusive content on Boosty
PatchNotes:
V0.02:
- Fixed Dragon Event which shouldn’t appear before you entered cave!;
V0.03
- All dialog messages and other messages has been reworked by Erikwulf to fix my bad english!!!
- Fixed mana increasing per weight. Mana pull should increase each time Ruyri get more fat!!!
- Fixed softlock block leaving House if character don’t have “Camping Tent”;
- Fixed bugs with plant trap if character have more then 95 Kg of weight;
- Fixed Fullness goes to 15 when entering Westforest1 location;
- Fixed restoration of Chests after day switch;
- Fixed path next to Tent in Cave which shouldn’t let you move through if character heavy enough;
- Fixed some strange text notifications on top in Battle when character or enemies make moves;
- Reworked “Bloodsuck” skill;
- Added “Non-lethal attack” skill which let you deal damage without killing target for potential use of “Devourment”;
v0.04:
- Fullness and weight now should visually changes in Battle too;
- Fixed some minor bugs on text boxes;
v0.05:
- Starting character position should be fixed now. When you start new game Ruyri should start the game from her house right close to bed!
- Now when Ruyri weight stages changes her Maximum Fullness capacity changes too.
v0.06:
- Fishing should be fixed now, but you will need to start New Game for that.
v0.07:
- Issue with Devourment skill when Ruyri tells like if skill succeed, but still enemy not devoured should be fixed now (I hope).
- Changed how Bestiary works.
v0.08:
- Now if you Devoured enemy you still will get EXP from battle and loot from enemies.
- Added new skill “Running Ram”. How to get it you will need to find by yourself.
v0.09:
- Fixed bug with Plant Trap which automatically start event when you leave Tent after changing day.
- Balanced “Bat” enemies which was too powerfull after “Bloodsuck” skill rework.
v0.0.9.1.
- Fixed loop message appears each 3 seconds if Ruyri packed a lot of weight.
v0.0.9.2.
- Fixed mana regeneration from diggestion (I hope now it work correct).
- Some text messages fixes in prologue to remove those “missing space” things between words.
v0.0.9.2.
- Fixed mana regeneration and bonus to Max Mana according to weight.
v0.0.9.4.
- Fixed some bugs where you wasn’t able to consume some food items.
v0.0.9.5
- Fixed cooking which I broke in previous update.
Screenshots: