Just posting this here to get it out of my mind and in some writing.
I don’t know much about game development, but I’ve had this idea for YEARS about a weight gain/vore/inflation game set in an apocalyptic setting.
To not write a books worth of things here, I’ll just state the basic ideas:
-Basic survival requirements (Food, Water, Rest, Etc)
-The bigger you are the more sustenance is required (It’s possible to get so big you can’t reliably sustain yourself on your own which results in stepping up your calorie gain to either constant trading or eating enemies whole)
-Character Customization (Because who doesn’t want to be their own character doing all of this)
-Possibility to start a cult dedicated to your own gain (Growth worship, daily donations and sacrifices)
-Roving bandits looking to feed themselves
-Roaming traders looking to offload things for currency (still need to figure out what that is)
-Water stuffing to stave off hunger, Air inflation to increase stomach capacity (so food doesn’t spoil before it can be consumed)
These are rough ideas and I’d love to get something together. Sadly, the best I can do is art and VA work. I’m no good at coding or setting up the game stuff. If there are people interested in the idea, I might just change that though.