Re;Roundbound: Gaining for a Goddess

So I just played this and I had to come on here to say I really had fun with it. My thoughts are going to ramble a bit but I got a lot to say about it. First off I just plain had a good time basically the whole time I played. I think you did one of the most important things these fetish rpg games can possible do by putting in belly within the first few minuets of the game. It’s something I see a lot of people not doing recently and imo doing it gets people on the hook. They know what kind of game this is, and what to expect from it now without having to wade through an hour of set up to get to something. I’m also a big fan of both npc expansion and side quests because they offer a bigger feeling of freedom for both the player and the dev creation them as they let you experiment and cut loose trying things you couldn’t normally do in the main story. It also makes the world seem more alive when you can actually see towns change as people get bigger or interact with other npcs who have, and that’s something that you don’t really get much in rpgs outside of our community. The story is still short, but I can definitely see the set up already and I’ll be eagerly waiting for more. I’ll leave this with some advice that I hope is helpful to you in someway since this game is still very early in it’s development. Don’t be afraid to experiment and try as many new things as you can both ingame and for art. It’s a little hard to get used to rpmakers camera angle, but once you do it does get easier, and there are plenty of us here willing to give spriteing advice if you need it. Puzzles and quests give you a lot of room to test new ideas too, don’t be afraid of adding something in even if you think it’s too easy because as long as our monkey brains get to push buttons and there’s no rng battles interrupting the puzzle then everyone will be happy. Let me know if you got any questions or need advice, and I’ll try my best. to help out, and I’ll be here waiting for more.

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