I restored Zac’s scene on the bus but better on the metro.
I have played the game through before but I honestly don’t know what you mean?
mainly referencing the one chapter where some guys kidnap you and jim
for the record, it was not me who made spoilers (?
But yes, that’s mainly because in the game it is often mentioned that the city is dangerous, but not so much that the kidnapping scene feels natural. (Sobre advertencia no hay engaño)
I am trying to justify some things in the plot.
-Why are there only men in the paward university? Easy, it’s a men’s school
but how can you justify that the women are so covered up and the men are in swimming costumes ?
if you have played the game, in the japanese festival there are women in the background and a maid waitress, but how can you justify that?
btw, I’m thinking of using drawings of the artist as a love letter to his art in the background as in posters.
This looks great would love to see this happen, also more options to make the other characters gain more weight would be awesome!
The way the new version is programmed could make that happen, but that would be Ziul’s decision.
I’m still working on the revised version, I’ve been consulting with editors, writers, a high school psychologist and people who weigh 200kg irl to make the characters more realistic, some changes I’m working on is:
-Make all characters appear in the first chapter (it’s weird and narratively unfavorable to have Legan and Ryan appear many chapters later, as it doesn’t give them a chance to engage the player unless they are replaying routes).
-Make Lacky and Ziul live together more, in the beta they had a more connected relationship as cousins, while in the final cut, they barely live together.
-Give a bit more development to Ryan, since unless you don’t explicitly do his route, he’s a very satellite character.
-Some characters like the grumpy teacher Mr. Grizzli would return, as, it would balance out the plot drive more (it’s not a bad thing that all the teachers like Czu, Kat and Homer are good people, but the detail is that so much goodness makes you have to explore drama outside of school)
-It is very likely that the deutragonism will be balanced again with Oken and Ian (being that in the original beta, Oken accompanied you at all times and was a good exploration character, he took a back seat in the final cut to give the role to Ian).
-It is very likely to reduce the age of Coops, I spoke with a professional youth psychologist and from what she told me, his personality is a little weird (he is a character too childish to be 14, as it is not said that he has any specific mental disorder, but his personality as mentioned could only occur if he had one).
-Legan could possibly be a dynamic duo of Ziul again.
-It is possible that he uses some cameo characters from the same game for Oken to fight in later chapters for messing up the kitchen.
-I will probably add a map to the game to make the locations more dynamic.
-I will probably add some inventory and money system to the game.
(Ziul Walls could be put to good use)
-Characters have a weight system programmed in, which means they could gain weight in some future atonement if Ziul wanted it
-It is very likely that an ultra image compression program is used to make the game weigh less, the game could weigh up to 50% less!
I have more ideas but they would clash with Ziul’s canon and I want to respect it as much as possible.
I made a map for the game, we divided it into zones.
-The paward university campus
-The old town (where the sumo stadium is, the cafe outside the school, Ryan’s apartment, and Lacky’s House)
-The financial center (where the Bar, Ziul’s and Legan’s condos, Jim’s Gym would be)
-The industrial boulevard (where the pier and the fair would be, where Shaun and Coops’ house would be, and the nudist beach where Oken and Pi go)
-Asian Town (Where the Japanese festival takes place and where Oken’s family lives).
this sounds really good! you can basically start calling it a full remaster with everything that youre improving lol
my first impression was that you would just port it to ren py and adjust some minor things, so this is really cool
ziul walls gave me the opportunity to make a fangame reinterpretation, so I want to give myself the opportunity to make slight changes to make the gameplay better.
I don’t know if there are Mandarin, Cantonese or Japanese speakers on this forum, but if there are and you want to help me with translation issues you can email me directly (the game has the potential to be very popular if translated into those languages)
I try to make a mandarin gameplay for bilibili
I want to give Ryan more depth, more or less, this was my idea, let me know how good it is.
“Ryan Spark is a british red panda, talented in drawing (he always has a notebook at hand to draw his ideas) and with the dream of becoming a programmer (he has a great fanaticism for abandonware and obsolete things). He was marked by all the bullying he suffered during his childhood in all the schools and institutes where he studied due to his overweight. He is Jim’s childhood best friend (they tend to spend a lot of time together as he makes him feel safe), but they are not attracted to each other and don’t like each other because they feel a connection more like brothers. Ryan is shy and reserved, though he doesn’t hold grudges and always looks out for the welfare of those he cares about, deep down he wishes people didn’t suffer as much as he has in the past, and though he doesn’t say it out loud, he often fantasizes a lot about being rescued by a hero, reflecting his desire for protection and acceptance. As he interacts with others, he tries to overcome his fears and slowly open up to the world, while striving to achieve his academic and personal dreams.
Although he does not want to gain weight, depending on how the protagonist interacts with him, he may become more comfortable with his body and not see the need to exercise and diet as much.”