General Info
This is a WIP space adventure with fetish elements. There is an emphasis on story-telling. In other words, there is no RPG combat and I don’t plan on adding any. I might add other kinds of gameplay if I can figure stuff out. I haven’t spent this much time on a game project before, this is something I’m doing for fun in my free time and wish to share now.
Playtime is roughly three hours.
Story Synopsis
Follow the crew of the UG Rhea (and others) as they transport an important girl across the galaxy that may make them bite off more than they can chew.
Latest News
Episode 5 Plus - Minor Update
Changelog:
- New BTS starring Riley
- More scenes in the Ep6 preview
- Retroactively add some characters into the background of previous episodes
- New uniform faces for James
- Various art fixes
- Various typo fixes
Old saves should work. There’s no Episode Select for Episode 6 yet so you’ll need to load a save at the end of Episode 5 or go through Episode 5 again, sorry.
It’s about 15 minutes of new scenes.
I think half of my motivation working on this “game” at this point is because of fans, so thank you.
Fetish Content
This game contains stuffing, burping, weight gain, and inflation so far. There is also technically vore for like five seconds but I don’t think it really counts. Other possible expansions or transformations are planned…at some point.
Itchio Link
Discord Server
Screenshots
Original Background
I want to create a melodramatic space opera-kind of story that’s a mixture of comedy and tragedy. I want the story to hopefully be a driving force for the fetish content. Inspirations include Some Bullshit, Apostles, and others of this vein.
My goals while working on this were to make the reader laugh, have feelings for the characters, be curious about the setting, and enjoy the fetish content. I also wanted to see how much you could push AI imagery to accomplish this.
As for the story itself, I have notes I keep with ideas. I have a general outline, but sometimes I make things up on the spot. I did not want a first release to be a herculean effort and kept the scale as small and doable as possible. It has still been a lot of work for me so I’ve been cutting some scenes down for now to account for this. In addition, a lot of scenes were made completely out of order and stitched together so there may be some plot holes or bugs if I missed them. I might retcon plot elements in the future if I’m not happy with something. I’m not super happy with the pacing of this playable build…I think it’s a little too quick still maybe due to cutting some stuff.
There’s no combat or real gameplay it’s just a story where you click on things sometimes. I don’t find default RPG Maker combat very interesting. I may add some gameplay elements if I become more committed to this, however it would be minigames like in Your Turn To Die or something.
All character portraits and CGs are made with AI. I am not an artist and wanted to see how decent results could be. I’m using a mixed model that combines BiggerGirlsV5 with GhostMixV2 along with Loras from certain artists I like, it’s probably obvious which ones just from looking at the images. I think the results are decent. Sometimes you don’t get what you want and it doesn’t seem possible even after messing around for awhile. My biggest criticisms are the clothing and skin tone inconsistencies, which I could maybe fix with vigorous editing, but I haven’t bothered at this point. I have done minor post-editing for some images. I made the title and space graphics myself (and a few other things).
Game sprites are taken from various games, mainly Phantasy Star for the character sprites. I’ve edited the sprites to match the portraits better. I think they range from fairly decent looking to a bit shoddy. I don’t really have any experience doing pixel art either. One character does not have a completed sprite set yet so one part is going to look pretty bad. It’ll probably be the next thing I do when I have a free day.
The tilesets are just stock RPG Maker ones with some edits. I would like to change that in the future so it looks more unique although it definitely wouldn’t be my own work.
Music is mainly FM Synth tracks I like from Genesis or PC-98 games with a few exceptions.
All the writing and shoddy RPG Maker coding is mine. I’ve never done this before, but tried to playtest it so that nothing will break. If something breaks tell me and I can try to fix it. I wouldn’t mind some feedback either, play the game to find out more.