The Tower of Gluttony [v1.5] - Text-based WG Roguelike

Update 1.3

Changelog

  • Find powerful ability-enhancing accessories (only one can be equipped at a time).
  • New encounters:
    • a blacksmith that will upgrade a weapon in exchange for a certain item.
    • a shadowy figure who will give you a powerful accessory in exchange for a permanent reduction of your max health.
    • a scientist studying the tower who wants you to be her test subject.
    • encounter a bunch of new fellow adventurers, whose dialog varies depending on your weight.
  • Three new enemy types (Imps, Feeder fairies, Thorny flowers).
  • Changes to the layout of the tower
    • There’s now an extra 20 encounters before the final boss, making the game slightly longer.
    • The way encounters are picked is now slightly less random to make difficulty more consistent between runs.
  • Improved the layout of the inventory screen.
  • After beating the game you have the option to continue in ‘endless mode’
    • lets you keep playing in order to see all the weight stages and to see how far you can go.
  • A whole heap of tweaks and balance changes.

As always, let me know what you think!

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