Wahey, FINALLY got my PC back yesterday! Just over two bloody weeks for them to fit upgraded fans to the case… no way I’ll be using that computer store again, although the PC does seeem to be running a lot cooler so far. The real test will be when I start rendering again at the weekend. FIngers crossed!
@LuMasoni I’m afraid there’s no chance of the MC gaining weight, at least not visually. I’d have to rerender every image that he appears in to show the higher weight, and that’d be a hell of a lot of work, especially as I’m not into male weight gain so I’d find it kinda boring. I have thought in the past about doing something along those lines textually, as I know a few people like it, but it’s a visual game and just text would feel like cheating.
Becca won’t be sacking the MC just because his muscles aren’t big enough. He’d have her at an industrial tribunal quicker than you can say double pepperoni.
@charfire2002 no plans to involve parents/grandparents at present, other than the occasional mention of Alice’s mum. I’m trying to concentrate oin the fun aspects of fatness, not parential bugging/nagging to lose weight.
@namad I have experimented more than once with cars and yeah, it really is difficult to get decent interior images, especially with a character that isn’t the default Daz size (i.e. perfectly slim). As you point out, I prefer the implication that the characters have driven to a location, rather than wasting time with pointless images. I will revisit this at some point though, as see if I can come up with something feasible, as a lot of people seem to be keen on the idea.
@destructive_orgy It’s more by luck than design that I seem to have found a nice trade-off between the characteristics of Alice and Hannah. Hannah was originally going to be a lot nastier than she turned out. And would Hannah put on weight so easily if she still had smoking to fall back on?
@ghostpr1 There’s already a shower scene, of course, after Alice and the MC go running. No plans on any eating contests, I’m afraid. I’m English and those sort of things aren’t really known over here. Hannah does have a job but nothing along the lines of what you’re suggesting, I’m afraid.
@R.B I only have overheating problems with two programs. Unfortunately, one of them is/was Daz studio whilst running renders (the other was the game Manor Lords which is very early access, so it’s allowed to be unoptimised at this point).
@Muffintopmanor1 Player fitness ‘should’ affect how far into the game you can lift Alice, but like so many things in 0.7, it’s glitchy at best. Is hopefully fixed now, so that the fitter you stay, the longer you can lift her. Up until a point, at least I’m with you on the gym being a bit too costly. The price may well get tweaked at some point.