UPDATE V0.4 - Chapter 4: Fleshcrafting
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Weightcraft Chronicles: Genesis v 0.4 update is now out. Change log highlights below. Full change log in game.
Here it is at long last - Chapter 4: Fleshcrafting. First of all - my apologies. I had to cut some content and some is still a little bit rough for my liking but I really need to take a break from this before I burn out on it and I didn’t want to leave all the work I’ve put into this version in limbo during my break. So I’ve got it to a point where it feels natural to leave it for a bit. So, what did I have to cut? A new character inspired by the community. I had started his introduction to give me a little break from writing scenes for another newly introduced character so you can still meet him - but not much else for now. I also had to cut some of the sex scenes I had planned for the latest addition to the cast - so unfortunately there’s no sex scenes with her for people playing as a female gendered PC. Depending on how I’m feeling as my break goes on I might patch this in before I get to work on Chapter 5 properly. No promises. I really need a break as much as I’m enjoying making this. I’d appreciate any comments you may have on the game. And a reminder, there is a button in the game to email me directly any bug reports. A disclaimer - unless its game breaking I won’t be fixing it until the next release/I patch in the missing sex scenes. I will, of course, try to fix any game breaking bugs as soon as I possibly can.
Here’s a brief rundown of the project scope:
Embark on an extraordinary odyssey in “Weightcraft Chronicles: Genesis,” where your journey begins as a seemingly ordinary individual in the magical realm of Eldorin. In the initial stages, players find themselves on a predetermined path, gradually uncovering latent talents as a weight crafter.
As the protagonist, you are drawn into the prestigious Mage Academy, specializing in the ancient art of Weightcraft. Guided by seasoned mentors, you’ll undergo mage training, honing your skills to manipulate weight and unravel the secrets of this mystical craft. The academy serves as a crucible where your character discovers their innate abilities, setting the stage for the transformative journey ahead.
Intriguingly, the narrative unfolds to reveal an untapped dimension of magical prowess – flesh crafting. As you progress through the storyline, the latent potential within you blooms, granting access to the profound art of molding not just weight but the very essence of physical form. This revelation marks a pivotal moment, expanding the scope of your magical repertoire and influencing the trajectory of your interactions with the characters and the world.
The game delicately balances the narrative railroading in the early stages, ensuring a seamless integration with the discovery of your magical talents. The Mage Academy becomes a pivotal hub, serving not only as a training ground but also as a nexus for relationships, choices, and the unfolding saga of your character’s destiny.
Embark on this mesmerizing journey of self-discovery, mastering the intricate arts of Weightcraft and flesh crafting. “Weightcraft Chronicles: Genesis” promises a captivating blend of magical exploration, character evolution, and the forging of bonds that resonate through the realms. Your transformation from a blank slate to a formidable weight crafter and flesh sculptor awaits, shaping the destiny of both heart and magic.
CHANGE LOG HIGHLIGHTS
+ Added Thorne’s introduction.
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Since Elara has multiple physical states added a button to unlock all her special images for 100 shards so you don’t need to have multiple playthroughs to see them all. You will get a repeated image - I didn’t see much value in coding in conditionals on the button for it not to show the “natural” special image. Unlike other characters so far, she doesn’t have a dedicated “special” passage to unlock the special images in her character page. I’m not going to tell you how to do it but it will unlock if you explore various options with her in the bedroom. - due to having scenes not written I’ve tweaked this for this release. No experimentation needed.
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Sleeping now removes the “Protected” and “Aroused” Status effects
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Added Elara Moondancer to the game
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Updated the art for Aurelia, was never really happy with the original artwork
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Redesigined the inventory
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Mana now regenerates based on the passage of time - intead of the navigation of passages.
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Added system to keep track of time and days spent in the game. Shops now have opening hours. You can now sleep in your room in the tavern or the arcane academy, at Lyra’s and Elara’s if you’ve progressed your relationship with her. You can also wait til morning in the City hub if its night but this does not grant the benefits of sleeping.
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If you’ve begun your magical education you can begin to explore the Forest of Silvora - where there’s a chance to have new encounters.
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Added Masturbation Menu - small caveat, not everyone is going to like what’s on offer here. I’m trying to cater to a variety of tastes and desires. If I’ve set this up the way I think I have with the various weight/flesh crafting options you should be able to set things up so that you won’t find content you don’t want to see. And if you do find something you don’t like you can adjust your character’s body and it won’t appear again. Unfortunately, I don’t have the time or the will to include every single little detail that can be changed in these scenes - i.e. claws, horns, reverse legs etc. I may include them in certain scenes on down the line or even come back to this section in future to add more detail - but for now that’s just out of scope. I’m not entirely happy with all the content here - but I need a break before I come back to tidy it up and improve it.
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Added Fleshcrafting Menu - There’s a LOT to play around with in here when you meet the requirements.
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Added natural skin colours to character creation - can’t believe I forgot that at the start and only occurred to me when I was adding it to the Fleshcrafting menu
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Added a bedroom in the Arcane Academy and one for rent in the Wandering Wyvern.
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Added scenes with the Fleshcrafting Master - Given the nature of training with him I feel obliged to make a disclaimer - It is rather dark in tone especially as you move up the ability ranks. If you would prefer not to engage in this content it is entirely optional - you can still progress the Fleshcrafting skill by yourself once unlocked albeit more slowly. When you can use Fleshcrafting in the world beyond training it is entirely voluntary on the part of the subjects - and often with a more pleasureable aim in mind than that presented by the dark master offering you tutelage.
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Added some exploratory scenes to the Arcane Academy including finding the Fleshcrafting master - when you meet the requirements to unlock his introduction.
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Made a minor (major?) change to the interface - now a textured background with black text instead of the default white on black and cleaned up the interface to accommodate these changes.