I try to keep this post up2date so somebody new does not have to read all of the posts in order to understand what’s going on.
Make sure to check out Patreon. Patrons can download v0.5.3, which includes more weight gain stages and loads of new story parts. All the ones subscribed to Patreon make this game possible because all the money raised on Patreon goes directly back into the game or covers previous costs I had for the game. The downloads for the previous v0.3.3, which are public, can be found at the end of this post.
This is a game I make (work in progress!), which should include realistic weight gain as possible. So what I did:
I did a lot of research and searched for loads of statistics and I googled realistic calorie amounts for the single food pieces.
You will gain weight in a realistic way (9000 additional calories = 1kg of fat). It is still pretty fast and can be easily adjusted in the future.
This is the character you will play (you can name it at the beginning of the game):
If you gain weight your clothes will start getting tighter and tighter until you buy a new set of clothes (the same with losing weight, the clothes will get lose). If clothes are too small or they are going to RIP the game will automatically buy an overpriced set of clothes for you (it just makes sense because in real life you would just go and buy yourself new clothes, you wouldn’t go outside naked, so the game forces you to wear clothes).
Your parents paid you an apartment near the college (which your parents paid the scholarship for). By default, you will attend college. With bad behavior, you can get kicked out of college, but you can also leave it when you want to.
Next to the college / as your job you will be able to choose from a wide range of jobs, each one containing something special. Some jobs require experience, fame, education,… so you will “unlock” them over time.
Better paid jobs will enable you to buy things, this game is a lot about money. A lot of money enables you to buy research centers,… to do…whatever you want to.
This is NOT supposed to be a minigame, which means one game year has 365 gamedays which you will have to play. Sometimes holidays,… can be skipped with a skip button for lazy players, but it is more efficient to play scenes/holidays yourself without skipping anything.
- Weight gain
- Weight gain
- Weight gain
- The dictatorship (you can become a politician and create weird laws)
- Aliens (you can buy your lab to do whatever experiments you want to…)
- Hardly possible to lose (the game has a help-to-not-lose function. Means if you are going to fail the game will help you to not do so.)
Some technical facts:
- DAZ Studio
- RenPy Gamemaker
- Loads of rpy scripts, calculating,…
Any thoughts, ideas, or questions for the game?
What do the version numbers mean?
v0.5.1: The first digit changes when there is a completely new release. The 0 means that the game is still in development. A 1 would mean that this game is already officially released. A 2 would be “Life Simulator 2”, if there is ever going to be one.
v0.5.1: The second digit changes when there is new content added to the game. A larger number means that this game includes more things. Every month and at special events (christmas, halloween, …) a new version with new content will be released.
v0.5.1: The third digit changes when there is a new version but nothing has been added. This includes bug fixes and resolving errors.
Free | v0.4.2 - MacOS - January 13th 2021
Free | v0.4.2 - Windows - January 13th 2021
Newest | v0.6.2 - Windows (Patrons only) - January 13th 2021
Newest | v0.6.2 - macOS (Patrons only) - January 13th 2021
The dates after each link represent the date when I last checked if this version is still the newest.