ayod7ele
I’m a modder and 3D modeler specializing in creating and customizing game content. I design 3D assets such as characters, weapons, props, and environments, handling the full pipeline from modeling, sculpting, and texturing to UV mapping and optimization for real-time engines. I also integrate and adapt assets into game engines and modding frameworks, ensuring they function properly in gameplay.
Alongside asset creation, I work on game modifications by extending or improving existing systems, adjusting visuals, and implementing custom content to enhance overall gameplay experience.