Hi! I’ve been making games with RPG Maker MV for a while now, and I have ideas on how to implement the fetish in playable mechanics (in fact, I think this fetish is quite open when it comes to mechanics)
But another thing that I think, since at the end of the day if you make an RPG, the story is usually an important point.
In my games I try to make good stories, put context about why what happens happens. Make the story make sense within the fantasy shown.
But at the end of the day … it’s a game about a particular fetish. I have already seen users who do not care about that, and limit themselves to enjoying the fetish (I do not see it bad at all, each one enjoys the games as he wants). But I would like to know what you think. Do you think that in a fetish game, a good story is necessary?
A hug to all (And sorry for my bad english XD)