AKA Baby’s First RPG Maker Game. So factor that in to your expectations.
Been lurking in this community for a while, joined earlier in the year, and wanted to give back in my own small way.
While not exactly ambitious like plenty of other projects on this site, A Hero’s Retirement is intended to be a simple, straightforward game with simple objectives, a few puzzles, (hopefully) witty dialog, and of course weight gain.
Feedback is welcome! Let me know about technical issues so my ignorant ass can ask google how to fix them! Tell me what works and what doesn’t from a gameplay perspective, so I may perhaps make a better game in the future!
EDIT: LESS SHITTY EDITION! NOW WITH SMALLER MAPS!
And other minor changes. Was never really happy with how the Gated Community looked, so I changed it a bit. Fixed a few more potential bugs, like pushing that pillar from the wrong direction could’ve gotten someone merged with a pile of rubble. But dividing the map into smaller chunks was the big thing. Sorry it took me way longer than it should have, but things hit the fan the past few weeks.
Anyway! This should effectively be the final version, apart from a few tweaks as you guys find more bugs I inevitably missed/created. If you’ve been holding off on trying the game because of the frequently-reported map issues, now’s the time, because I can guarantee a marginally better playing experience.
As always, thank you all for your feedback and your time.