I had a really fun time playing this! This was my first introduction to your characters but by the end I felt like I knew them really well, given how much flavor and backstory you packed in there (including the one who doesn’t physically appear at all)
I appreciated the way you made each fight a different challenge, with a few varied skills, and learning some of the boss’s attack patterns. Plus I can’t think of a time where I’ve had to rely on a passive healing skill with no items or burst healing in a party; that made for an interesting change of pace from a lot of RPG-maker games.
Of course I would’ve liked to see a little belly expansion throughout, because I’m impatient like that, but seeing the sheer volume of what Trixie was eating was great. I thought your descriptions were effective and the sound effects were on point. And I’m glad she got a proper meal at the very end.
I was waiting throughout the Abraxos fight for his inability to make croissants to come up, but it never did…I guess it’s not too surprising that Trixie wouldn’t remember she read about him when she couldn’t even get his name right. Still, an alternate dialogue tree if she requested a croissant as one of her wishes could have been a fun easter egg.