Hi, I’m working on a prototype of a new game, Food Frontline. I have been messing around with Inkscape and GIMP to create original WG girls to put on the cards. I want to know if the art is currently decent enough to be in the prototype, is the WG acceptable? Right now there are 3 levels of fatness per girl, and 3 level of fullness for each level of fatness for a total of 9 frames per girl. It takes so long to draw each girl @.@ There will be more fatness levels, but I will have to redraw everything and it will take time.
Also they don’t have expressions yet because I’m still learning to draw better expressions
Since I’m relying on the warp tool (and redrawing distorted parts) I may not have made the WG progress pics to look very nice. In my eyes, they’re decent though. Anyway, what do you guys think?
As for the game idea, I’ll talk in more detail when the prototype comes out, but basically the lore is humanity tried to create self-replicating food to end world hunger, the replicated food gained sentience and began their world domination quest. The player is one of the few commander of a base that produce elite dolls with amazing digestion eating capability. Each girl (card) you acquire will start at fatness level 0, and by gaining calories (Exp) you can level her to higher fatness levels which unlocks better stats. Anyway here are the pics: