Hey all I made a prototype for this game using p5js back in 2022 after finishing school. I recently have been posting Fat Fetish content on my DeviantArt page and when that started to get traction I thought I might as well dig up the older version. I published it on my patreon and it exploded. One patron suggested that I post here in weight gaming so I’m here!
The current version of the game is refactored in Godot from its initial prototype. I have high aspirational hopes for this game given how well received it’s been so far. In any event if you play it please let me know what you think as I’m always looking for constructive feedback especially on the game-dev side as i’m an artist first.
Update 01 - Version 0.3:
I’ve decided that the game will officially be a Beat Em’ Up. On the inspiration side I want to follow a simpler version of Street Fighter 3 for artstyle, DFO and Scott Pilgrim vs. The World Mechanically. (Even though we’re a long ways off from those greats.)
Update 02 - Version 0.4:
The base gameplay loop is complete. Hahahahahahahahahaha. It’s alive!!! I’m so happy that i’m getting to do this thanks to the Patreon.
So the game started as a prototype generic weight gain game with a pixel art style. Now that my patrons have pushed for it to begin development it’s going to become a beat em up (eat em’ up in this case)
I’ve decided that the game will officially be a Beat Em’ Up. On the inspiration side I want to follow a simpler version of Street Fighter 3 for artstyle, DFO and Scott Pilgrim vs. The World Mechanically. (Even though we’re a long ways off from those greats.)
Anotha One! BEEG just got another huge update on my Patreon!
All the base mechanics are in place. So now it’s about content and polish! No joke the Patreon has really pushed me to put this much effort in this game. I’ve always wanted to develop games full time so if it keeps growing and i’m able to make that a reality i’ll keep polishing and adding to this game and making and releasing more games under my Patreon at the same price point.