you need to download the archive with the game already installed, it automatically resets the save there, but this does not interfere, since the game is played quickly.
I love this game. Though it is quite quick in terms of game play, it is still an amazing game. I have just one question, do any of the characters have names?
Thank you so much, Iām glad you liked it!
I was hoping to add more content (a final boss, unique floors/enemies, more NPCs with actual storylines and quests, etc), but I way overestimated my ability + the time I had left ahahaha, so maybe I could give it another shot next year ;D
Hmm, I donāt think they do! I was intending on giving them names, but couldnāt think of any before the deadline. The only one I can think of is that the main character was probably going to be called āNull.ā If you guys want to suggest names/drop headcanons for any of the other characters, feel free!
Very interesting! I feel as though that would add a lot of replayability into the game. I hope that you are able to integrate as much into the game! As far as names, I thought that the goddess of damage would be Aluma, the goddess of wisp damage would be Merideth, the goddess of wisp life would be Lucy, the goddess of agility would be Susie, and the goddess of range would be Beth.
Very cute names, tysm!!!
First Round Scores
Jux Score
Category | Total |
---|---|
Game Runs: | 50.0 |
Use of Theme: | 50.0 |
Art: | 8.6 |
Writing: | 2.8 |
Music & Sound: | 6.8 |
Mechanics: | 8.8 |
Game Concept | 9.2 |
Use of Fetish | 7.2 |
Judge Preference: | 8.5 |
Wild Cards Attempted: | 3.0 |
Admin Wild Card: | 3.0 |
Patreon Wild Card: | 5.0 |
Community Wild Card: | 3.0 |
Total: | 165.9 |
Alex Score
Category | Total |
---|---|
Game Runs: | 50.0 |
Use of Theme: | 50.0 |
Art: | 9.0 |
Writing: | 6.0 |
Music & Sound: | 7.5 |
Mechanics: | 8.0 |
Game Concept | 8.0 |
Use of Fetish | 8.5 |
Judge Preference: | 5.0 |
Wild Cards Attempted: | 3.0 |
Admin Wild Card: | 3.0 |
Patreon Wild Card: | 3.0 |
Community Wild Card: | 2.0 |
Total: | 163.0 |
Roops Score
Category | Total |
---|---|
Game Runs: | 50.0 |
Use of Theme: | 50.0 |
Art: | 7.0 |
Writing: | 4.0 |
Music & Sound: | 7.0 |
Mechanics: | 7.0 |
Game Concept | 7.0 |
Use of Fetish | 6.0 |
Judge Preference: | 0.0 |
Wild Cards Attempted: | 3.0 |
Admin Wild Card: | 3.0 |
Patreon Wild Card: | 3.0 |
Community Wild Card: | 3.0 |
Total: | 150.0 |
Final Score: 478.9
next time you can do better
Ah damn! I was at least hoping Iād be a runner-up or something haha, thatās a bummer.
Oh well! I think I know what I did wrong, so hopefully next year Iāll have the chance to do better :]
to be honest, at the beginning of your project, I did not have much hope and did not expect anything from it, perhaps this played an important role.
āI havenāt been so wrong beforeā a thought flashed through my mind when I played a little in the latest version.
I can say on my own that I will be looking forward to your next project.
Which script did you use?
I used this one from the quickbms website: http://stay.aluigi.altervista.org/bms/cocoscreator.bms
I have several criticisms:
-The ghosts should not be able to shoot that fast after you enter a room. There were several occasions where I wasnāt able to avoid taking damage because there was no time to react.
-The bees and the shield enemies are too difficult to see.
-The weight gain feels like itās barely in the game at all. I wasnāt even a quarter of the way through the upgrade trees when the goddesses were all already fully fed.
Thank you for your feedback!
- I had attempted to curb that by excluding enemy spawns in a radius around the door, but due to inexperience and lack of time it seems that I underestimated the size it needed to be :[ Iāll take note!
- I will agree that bees are too small and the shield enemies are a bad colour. Theyāre leftover dev art that I didnāt have enough time to fix and regret leaving in.
- While I believe weight gain is directly integrated into the game mechanics (with both feeding goddesses for power and using food to heal), I will agree that I once again overestimated with how much food needed to spawn, thus leading the player to max out on food before being even halfway through the game. Itās a balance issue, not a ālack of weight gainā issue.
Thank you again for your feedback!
how do you access new game+?
Assuming the spaghetti code I cobbled together actually works, NG+ automatically applies after your first run, and for every run thereafter :] each successful completion of the game makes the enemies harder iirc. You can reset this by deleting your save data.
Unfortunately though it may just not work :[ let me know how it goes!
didnt work at all i couldnt even play after finnishing all upgrades and fattenings also i think you should be able to feed even after maxing your stats out just cause
Iām sorry to hear!! GDevelop is pretty clunky at times, so Iām afraid to say I donāt know how to solve your issue :[
If I ever remake the game, Iāll be sure to take your ideas into consideration!! :]