Calonia is a game, I am preparing currently. I’d like to share the idea of the game and would appreciate feedback a lot.
Earth is getting closer and closer to the sun, it’s a ticking time bomb until humanity will die when it gets too hot on the planet. A group of scientists has decided in cooperation with the world’s president (humanity was smart enough to choose a perfect leader for the world) to leave the planet to start an experiment with some test persons on a different planet and prepare humanity’s escape from earth.
On the flight to the target planet a critical accident happened and people had to escape with emergency spaceships. All you remember is a great explosion and the tremors inside your protection suite. When you wake up again, you find yourself in a small room with a bed, a lamp, a wardrobe and a refrigerator. A robot explains you what happened. You are on a different planet, currently located in a desert-like biome. Your spaceship was found broken somwhere in the desert and the robots brought you here. They are willing to let you live in their base, if you are willing to pay for your stay daily. The cost is a couple of Kalis. Having no idea what kind of currency Kalis are, you start finding out that Kalis are generated out of calories of digested food. It seems like robots cannot generate them on their own, but they are required to run them. You find out that Kalis not only are the main currency in this world, but also can be used like pure energy to heal wounds, attack enemies, etc.
With the goal to escape the planet and out of the robot center (without dying), you decide to start exploring everything first and building your powers. However, the production of Kalis seems to have an impact on your waistline.
In the following days and weeks I will be uploading the first graphics of the game (which will be from Daz studio, basically high-resolution graphics, photo-realistic). With the development of the game I will start shortly, not yet sure which game engine to use. I’m thinking of Unity, Ren’Py or a browser game with nodeJS backend, user accounts and online multiplayer.
Any thoughts, wishes, experiences, critics or suggestions to share?
PS: The Patreon version includes more weight stages than the free one