Casa Rond

I have food carts but people are getting unhappy? Are they not close enough to the cart?

Click on empty tables to order what kind of consumable you want to place at that table. I’ll make it more clear in the title post!

What controls how the bunnies get bigger? It seems like they grow in different body parts depending on what they’re doing/consuming, but I don’t really get what does what.

They will take in whatever is served nearby (as “gifts” from customers). The food from the big bars are more potent than the ones from smaller stations.

Yeah, but what I’m asking is which things do what? Something makes their butt bigger, something makes their belly bigger, etc., but I can’t figure it out. I wanna make all the things big and knowing that will help xP

This was an absolutely fantastic game and played until all of them were max size!

When you say a potentially bigger release, will this game be expanded upon or another game entirely?

Great work!

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Korota
Yeah, but what I’m asking is which things do what? Something makes their butt bigger, something makes their belly bigger, etc., but I can’t figure it out. I wanna make all the things big and knowing that will help xP

All the rabbits (and wolves) come in three “sizes” of body, with different stages of fullness. No particular part is getting larger than the rest, it just looks that way with the larger sizes.

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Mariofan
1h
This was an absolutely fantastic game and played until all of them were max size!
When you say a potentially bigger release, will this game be expanded upon or another game entirely?
Great work!

I have no idea when we’ll expand on this, we’ll be taking a break for the holidays for sure, but a lot of the sturcture is there, we just need to do a lot of polishing and structuring with the UI. I am glad you enjoyed, thank you!

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Great job once again Hoodah, its a very fun idea and making these cute wolves fatter was a delight. Glad to have a free mode after you beat it, so i can keep having fun. For the future my reccomendation would probably make each tile have a small button to click on to access the menu of it, as it made me afraid of putting things together as i was having trouble on where to click and a lot of space was left unused because of it. Also, this one as non necessary, if having an option to have only bunnies or wolves as both guests and hosts, even with no changes to their looks, i would appreciate it. Best of luck.

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Okay this is a very good game the art is great and idea works also it not to hard to get and I can see were this game may go to but there is still one problem selecting things is hard because I would try to select my waiter and select the chair.

I’m gonna be honest - I beat this without understanding any of the gameplay, or seeing any weight gain.

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art’s nice and it makes for a pleasantly chill game; the instructions arent super specific but once i figured out how the game works it was fun
nice work!

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Thank you for the kind words! But yes, with a lot of the opinions echoed, we should have laid out more of a picture tutorial instead of text, along with the selection issues with the bottom row mixing up with the UI.

Unfortunately we spent more time setting up the grid and its systems than making a more elaborate tutorial or guide, and I do apologize. To compensate for the jam release we made it rather easy to coast through instead of punishing. Making clear and user-friendly instructions will be our first priority if we do reapproach this project in the future.

Thank you for the kind words! We do appreciate hearing people enjoying what we have to offer, it means a lot!

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aside from a few issues here and there, the game was still very good and very fun play, just fix some of the issues here, as well as expand on it and the game will be great

cant wait to see what you’ll do next

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Was originally a little puzzled where the WG was but I eventually found it, nice game man it has a shot at winning :slight_smile:

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Can’t wait for that potentially bigger release! This game was nice and stylish, I like that the system lets you build up the fat of your staff while still having some weight level varieties with the customers. I do wish I could see stats by hovering over the selection menu for the servers though. And maybe I missed this somewhere, but is there a way to flip furniture?

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Thanks for the input, I’m glad you enjoyed! If we do ever get to fleshing this out, we definitely wanna make stats a bit more clear.

And yes, you can flip furniture. Once you place furniture, click on the piece and there should be an arrow you can click on the bottom left of the object to flip it. Hope that helps!

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I liked this project. Hope you expand upon it - build on top of what you’ve done. It’s a great start!

I’d love to see some time before days to get a chance to build. Some feature to identify individual girls and patrons would be great - names help build attachment.

I could probably write for awhile about what cool things you could add, haha. The important part is that i really enjoyed the project.

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Whats the song used in this game?

Thanks for the suggestions and well wishes! There’s lots we wanted to do but had to cut due to time, like having a “Queen” entertainer to customize among other things like randomized names. But seeing as the groundwork is mostly there, I feel more confident we can polish this up into some more realised in the future, here’s hoping!

The song is Jamie Berry - Sweet Rascal. Here’s a link to it.

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After enjoing it a while, I feel like to give you a proper personal review!

First of all, the artstyle is lovely and it have a stylish UI, for that I say bravo!
If I have to give some critic in this section, a full screen or a flat grid would have been nicer because the further away tiles felt a bit hard to properly work with. Another thing was having the opened UI covering the first row, making hard to place things.
But this are some minor issues and personal preferences.

The gameplay, for how the tutorial gave little explanation, wasn’t hard to figure out. I noticed that the bunnies have some “preferences” but I didn’t see any impact of sort and also noticed (after the third run) that the bunnies at the various carts tend to get curvier, intentional or not, it would be better have them in front of the carts.
Another improvement would be have the bunnies distinguishable from each other, otherwise you have to keep the worker menu always open to understand who is where and change them.
Last thing: do the full bellies or the HP matters? Altough I never push it too far.

With all said, I really hope for some future “polishing” because is very well made and pleasant to play, even in its current state.

A real jem in this jam :smiley:

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