Cause for Concern - Stuffing / Vore Focused RPG Maker Game

Have you ever wanted to be escorted by a ditzy, hungry girl across the world? Well, now you can with:

Cause for Concern

Hi everyone,

I, along with @clinko_clinko and @humblesasquatch am proud to present the next update for Cause to Concern. The adventure continues with our heroes trying to find out how to get to the Dwarven mines where the mysterious Mechanical Man has been sending captured villagers. Along the way they meet new friends and battle evil foes as they quest to figure out why their hometown was attacked.

In this update you’ll be exposed to:
A dwarf who only drinks water
Rootin’
Tootin’
Cowboy Shootin’
Fun™
Hats

Along with plenty of new and wacky tummy related shenanigans that just keep happening to our poor adventuring party!

Without further ado, I present Cause for Concern v 0.2 - The Good, The Fat, and The Hungry

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Alt Download link via Mediafire

As before, this game does have stuffing, burping, and vore as the main fetish focuses. The vore is not optional; the scenes are part of the game. This is the second release and contains the next chapter. This section ended up being a bit bigger than I first expected, meaning that we still have several updates to go before the game is done. I don’t have an ETA on the next update, but I already have the project plan for scenes I want to write, so get excited.

As a courtesy, I have included a save right in front of the new content that has completed the previous major side quests, save file 1. You can of course copy your saves from the previous version via going into the “Save” folders in your old project and literally pasting into the new one.

As before, we are using some interesting mods that had to be beat into place to get working with our system, so I do expect there to be some remaining bugs in the Action-RPG sections. Please let me know if you run into them and we will do our best to resolve them. If other, more standard RPG Maker bugs happen, I’ll take those too! I appreciate everyone

Additionally, I wanted to continue to thank Clinko and Humble for being such great teammates on this project. I could not have done anything without you. Besides the main team, I wanted to extend special thanks to @PeachClamNine, @Zenthicks, @Cj_Krypts, @ExtrudedSquared, as well as TsukijiTums for your support and work. Special thanks to all of our testers who played the game and reported the many bugs and tileset issues I hoisted upon them. I apologize for all the last minute fixes and downloads.

If you want to give Clinko a tip for his art, you may do so here! Clinko Clinko | Patreon . From talking with him, this is solely a tip jar for his art, so there will be zero exclusive pay walled content and will let you disable the auto renew if you use it. This is not tied specifically to the game, but appreciation for Clinko’s work across the board. If you liked his art in the game, why not throw him a bone? For some insane reason, he never charged me anything for the work, so I think he is due some compensation for all the unpaid quality art he made, and continues to make, for all of us to enjoy. I also would like to post TsukijiTum’s Patreon. Same as above, this is not tied to the game, but Tsukiji was able to provide the high quality animations you see in the game and any support is appreciated.

Thanks again for sticking with me and the team over the years, I’m looking forward to showing you more updates of Petar and the gang!

Thanks,
Nerds

Patchnotes v2.03 Fixes:
Kraken Fight Hard Crash + The Bridge blocking the exit
Accidental playing of a side quest cutscene in new playthroughs when visiting Gigi’s Lair
New characters’s animation staying on screen
Spirit Quest not updating / showing you’ve already completed it when you have not started
Formation Access not working on the battle maps (interacting with camp fire resets it)
Bridge in Deep Mines Blocking Luci
Waterway in DeepMines break Enemy AI
Not being able to access tier 3 menu with right arrow key.

Patch v2.04
Typo clean up across the update
Tileset Fixes
Fixed Mina’s eating contest resetting her capacity to 21 (which you would then win and get +4 to put you at 25)
Fixed crash from leaving boulder room in the foothills dungeon
Fixed a legacy message of Sami getting a new move after the orb quest. That will be planned for later!

98 Likes

Glad my favorite rpgmaker verse is back i hope the development goes well for y’all

Yippee! Hope everyone enjoys it!

3 Likes


we hope you guys enjoy our chef’s adventure!!!
thanks for stickin with us!

38 Likes

A very lovely surprise, I can’t wait to play it when I get the chance!

oh man, so happy to see Nerd still up and kicking

Wow, I wasn’t expecting this. But is amazing that all of you are back with another game. I can’t wait to play it.

1 Like

This was definitely a fun project to playtest, congrats to the main team for the release!

4 Likes

Ooooh! A new stuffing and vore-focused game from Nerds and Clinko!

This is gonna be GOOOOOD!

JUST started and right away I have to say I really like the new VN-style character sprites for some cutscenes and how their mouths actually move while the characters are talking.

And I can already tell Mina is gonna be a real cutie-patootie! :smiling_face_with_three_hearts:

1 Like

136183-Ron-Paul-its-happening-bunker-8khC
We have a Grade A kino alert in progress, gentlemen. Can’t wait to play this!

7 Likes

Godlike. Just godlike.

We are so back, everyone. And as much is it pains me to leave greatest character ever written behind, i am sure new cast will be as good. Maybe not quite. Coz Pro is the coolest, and its impossible for me to imagine, that someone will surpass his jokes and general vibe(i still laugh like a madman replaying SB). But superb nonetheless, i am sure. It is Nerds we are talking about.

I’m really impressed by what I’ve played so far! Every mechanical aspect has seen a major evolution following SB, from the animated talking sprites, to the cooking/other game elements, and even the core map/tile design itself. The premise is intriguing, the art is awesome, and Mina’s a major cutie, too.

No bugs so far, but I haven’t finished playing all the way through yet. I do have two suggestions for consideration:

  • It would be nice if there was a toggle to turn off the text noise. I personally find it a bit distracting, and can’t get rid of it without also muting other critical sounds (namely: belly gurgles and the like). It all falls under the SE volume level.

  • In the cooking menu, it would be convenient if the needed & currently held ingredients displayed at the bottom of the screen when the player scrolled across each recipe. That way, we could tell at a glance if we’re able to cook something without manually selecting it, and it would make planning out multiple recipes much easier.

Again, really appreciate all the work that went into this! I definitely did not expect an entire new game when we were teased with that pic earlier in the month.

8 Likes

There’s a bug where Mina always says that she’s already been fed until you lose a day. It also ends after you beat the pirates. It also happens to Sami sometimes, so it seems like a problem with whatever triggers the end of the day when story events happen.


You’re able to walk on this tile for some reason. Also, I can’t seem to be able put the quest menu away

Try interacting with the quest log, you can select things to keep on your screen or not. And acknowledged on the tileset.

Love the new cast, love the writing, love the vore…
Don’t…love…the INTENSE performance issues. Especially with the combat sections and recipe menu.

If I make something of a suggestion, I think you may wish to find a different HUD plugin. SRD_HUDMakerUltra is somewhat out of date since its creator left the RPGM community long ago and he’s never been particularly great at optimization. It is likely a hefty amount of performance and even control issues stem from such.

Still, really do love everything going on. Especially Gigi~. Will refire a dying star for her.

4 Likes

So haven’t yet done all currently available content but HOLY FUCK.

Clinko you absolute madman this stuff is so good. The faces. The full body sprites when the MCs talk sometimes. And of course: the Feed. They blink, they breathe, tails swish, ears twitch. My lord, the quality. The sheer quality. (And well of course the tummies, but, like, that was a given right?) Really love all the designs! I am torn between who is cuter, honest.

Nerds you absolute madman this stuff is so good (electric boogaloo). The humour is great as always, the dialogue is great (even its timing on when it appears on screen) and I really enjoy all the characters thus far. Petar is the perfect amount of “no shits given, politely” so many times I just adore him. Mina is loud (I love it). Luci is probably my favourite (something about the girl who totally thinks she’s sly but she only manages to be so because she’s with two idiots and one guy who lets her because she still helps so where’s the harm). And I would like to live life as simply as Sami. But I do agree that not being allowed to hit mean people is kinda some bullshit. I always love all your meta-gags, I laughed out loud several times. I think the best thing is also reading the NPCs’ “names” during the gags, hilarious, adds a ton of flavour.

The exploring of dungeons is also really fun, and the cooking menu looks very nice! I’ve had some slight performance issues but I also play on a toaster, so.

Few things:

  1. When you press down once when you enter the cooking menu, it shows you are on the fish but you are actually on the X to close it.
  2. The cannon arrows were really slow. Might just be me
  3. After the beach, I am submerged by fish. I do not have enough herbs to cook it. At least I have money to buy herbs. It seems like a cycle… Also maybe increased luck just increased fish, because I didn’t really find much else at all on the beach.

TLDR: I love this I will play this a lot and I will wait for updates and everyone on the dev team is a great person and I hope the best for all of you because this is extremely high quality work. Thank you.

6 Likes

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Pretty cool game so far, however I found a bug on the day after you recruit Sami where you enter an area on the battle map and the game freezes with this error.

Would you happen to have a save before that crash occurred? It would really help to diagnose the bug!

1 Like