Keep up the good work. Even if the update is delayed dont listen to those bad comments work at your own pace. I rather have a playable version later than a buggy messy one right now. No one is doing the type of game youre doing . It would sadden me if this project was abandonned. Keep on going! We love what you do.
Looking good though I am sure it is a struggle to develop. We appreciate your work.
This trailer is a masterpiece
Hey everybody.
I know that I haven’t posted here in a while. Lots of stuff has happened since the 1.3 trailer. But I figured I should dust things off now that a new update is out.
I just released 1.5 today. A good handful of fun new additions. Really hope you enjoy!
Any sort of feedback is always appreciated!
Welcome back! I haven’t watched the game yet, but I want to say that I’m glad to see that despite your long absence, I hope you’re doing well and wish you success in life and in working with the game.)
you WHAT?
(Jokes aside i am “pogging” out of my “gourd” as the youth would say)
We are so back
yeah thats it i have nothing else to add to the conversation
Except that this is PEAK
Is it just me or there is no difference between a belly type and the other? And yes, i did input belly in the food macros
There definitely is. What are you comparing, and are you at really early stages? it might just not be clearly visible for a bit.
I’ve potentially encountered an audio error. For whatever reason, I have audio until my character eats the first food item, them the audio stops working. Restarting the game returns sound for a moment, but again, she eats, and it’s gone again.
As it turned out, I only had the camera zoomed too far out. Pay me no mind.
I still think that when you’re picking gain types in the character creator, the character should swell up to showcase what size and shape that’ll be, so we’re not picking blind.
One thing I found I could do was switch my body macros once I was a higher weight, then I could see the obvious superiority of the saggy belly type first hand.