Cirana’s Factory Raid is a top-down tile-based dungeon crawler. In the full game Cirana, the titular witch herself, will travel through a linear series of levels battling food monsters in turn based combat. She’ll have to manage her calories to cast spells and will gradually gain new abilities as the story progresses all while her power grows almost as much as her waistline.
Currently there’s only a test level, I might be able to get some story levels and an enemy with functioning AI by the end of the jam, but better to submit something than nothing! I probably over-scoped a little, but I’ve got enough of a framework here that it’s primarily content that the game needs now, not mechanics. I’ve made sure to polish up what I have here so there shouldn’t be any crashes or softlocks for what little is playable. The web version has got a weird first-time stutter and the HP bar text doesn’t display correctly for some reason, but everything else should be fine.
Post game jam I’d still like to add onto this, however a lot of the codebase is messy and not built for scalability for the sake of reaching the game jam deadline. So I don’t intend to go much further than the main premise of the game. This won’t be a crazy 12+ hour adventure when it’s done. For what I’ve got done in 2 weeks though, things are looking good!
This is a scaled down version of a game pitch that I’ve had on my mind for over a year now, after finally taking leap at trying to make something maybe I’ll actually try making the full-scale thing in the future.
8/30 Update
I just barely was able to add some more features and polish before the game jam is over. Still no enemy AI, but there’s a new test level which will eventually be used to test their pathfinding (or is it really a test level?). Dynamic music is something I’ve always wanted to program, so there’s a new song to accompany the test level which can have its instrument tracks controlled in real time. This is not original music, but I did do the layering and arrangement myself. More of a flex than something that’s necessary. P.S. I hope you find the secrets to be unexpected!