Debu Complex : a tamagotchi-like game - 24/12/30 | I LIVED BITCH (version 0.9.4)

Hi, I would like to ask if the park does anything as of this version, or is it just a placeholder?

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Mostly a placeholder and a test area for NPCs’ schedules. Sometimes you’ll find Emma wandering in the park when Jenny’s holding the shop.

In the future the park will be a place in which most characters of the game can spawn. There’ll also be a seller on specific days, which will be the only way to get access to a few food items in the final version.

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hello everyone I’m new, and I can’t play debucon, it gives me this error message, I reinstalled more times… it still doesn’t work.

Can you navigate to your AppData\Local\Debucon folder and locate the UserSettings.ini file? When you find it, delete it and tell me if it works better.

The UserSettings.ini file is the file that contains your personal settings (music volume, resolution…). On rare occasions, there’s a bug that corrupts this file, deleting it will allow the game to re-create a fresh one. I still need to fix it, but I’m not sure where it comes from yet.

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it worked! thank you very much !

De rien, hope you have fun!

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I’m not entirely sure how I managed to do this, but I think I just pressed the right arrow a few times and the box went through the wall, instantly stopping the one box from falling and causing it to turn into food in mid-air.

image

Unrelated: the first time I pressed the right arrow to cycle through Head accessories in the Fashion tab the game crashed. After that it worked just fine, so no idea what went wrong there.

Other than that, update looks good so far!

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That’s an interesting trick. Thanks for the report, I’ll look into this.

Just to make sure: the Head accessories crash happened on a new save or an existing one?

If you’re cheating the date to get more money, it may be easier to just use the debug menu for now. There’s a button that just adds money every time you click it.

That said, that’s a good opportunity to check if the small deterrent I’ve put is working. You should not be able to receive the daily allowance for a given day if you already received it once. Could you confirm?

It happened on a new character. Never deleted my saves from my old characters though.

Something’s not matching up here and I’m not sure what. See the panties and the thighs but the hips don’t reach the panties?
image

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Gotcha, I’ll look into this.

That seems to me likes sprites I’d need to retouch a bit. I’ll check that, thanks for sending the weight and height by the way, it’ll help figuring out which sprites I need to look for.

Thanks a lot for granting my petty wishes. It means a lot.

Also, if you want a deterrent for people advancing the date forcefully, you could make it so the game takes away money when they put it back. Even if their balance goes negative :smiling_imp:

Do tell me if you’re ever in the mood to code more mini games and want some ideas

If you’re still taking suggestions for small accessories ideas, how about some earrings? It’d mesh well with the new ears in the update :ear:

Is the breast size option working or inactive?
great game e.e

I see. I may add a debug option to manually change relationship with NPCs now that I know the natural progression is working, sounds like something that could be useful for testing.

Regarding the money, it’s normal. I’m resetting it every day so that it doesn’t accumulate too much for now as I’ll need people to test the balance once all the features are in the game.

I don’t want it to be too impactful either. Just a little bit of inconvenience to discourage cheating is fine in my opinion, but someone who really wants to cheat will find a way to cheat anyway.

Suggestions are always welcome, I have a few minigames ideas in mind but more ideas can’t hurt.

Good idea, I’ll add that to my backlog.

It should be working! But weight repartitions is more visible at higher weights. Also you can’t do anything too extreme for the time being. I’ll eventually add more sizes and adjust the model over time.

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I loved the internships now and how they are.
Thanks for the reply!

Very good update! however,


These major non-latin alphabets still don’t work after update. Are you planning to do it later?

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Japanese and Cyrilic should be working… I’ll look into it.

These are strings that i used:

Latin: ABCD, Cyrilic: АБГЩ,Japanese: ę—„ęœ¬čŖž, Korean: ķ•œźµ­ģ–“, Chinese:äø­ę–‡

This’ll help. Thank you!

Edit: Alright, I found the issue. A certain dumbass was using Trebuchet MS which doesn’t have glyphs for Asian alphabets, so of course it wouldn’t display the characters even if I added the unicode range.

That’s me. I’m the dumbass. That’ll teach me to deploy untested stuff.

I’ll look for a licence-free font that supports these alphabets and actually test it this time.

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