Oops haha, I’ll have to fix that
If I did this it would be way in future. An alternative costume is tantamount to the amount of work required to add a whole new character, and I think the game needs new characters more right now.
Oops haha, I’ll have to fix that
If I did this it would be way in future. An alternative costume is tantamount to the amount of work required to add a whole new character, and I think the game needs new characters more right now.
Fair point. It was silly of me to suggest cosmetic stuff so early in development.
Btw are you going to add any more weight levels to the spellsword? She’s looking a bit neglected as of late.
Spellsword will be getting new weight levels in v0.6 and v0.7
Mind showing the attack power after weight has increased it on the selection screen?
It should probably displayed separate from the base attack.
Also, the Thief’s last front-facing sprite when she’s stuffed is
I’ll be addressing this in v0.7 when I’m doing the upgrade mode UI
With the Witch’s new weight levels, that’s all the weight levels for the first five adventurers, and the completion of v0.5!
I actually just checked up on the Patreon literally 30 seconds before you posted here! Nicely done!
Hahaha, I can’t even see the Witch’s face past her boobs! That is amazing!
OH GOD! WITCH BLOB! HOLY SHIIIIIIIIIIIIIIIIIIIIIIIII-explodes
I’m really loving this game, I like the strategy involved with which class to pick, which additional items to bring, and which stats to funnel your extracted weight into.
In the current build, she develops in a way that would blind her (they get big enough to cover her face!)
I’m well aware, I never extracted her.
It’s time for the seventh adventurer poll!
Be sure to vote here:
https://www.patreon.com/posts/seventh-poll-33745904
Duuude the Druid class right silhouette looks awesome!
Hoping one of the Knight designs is the old red Warrior in a knight appropriate outfit. I do miss her and would love to see another go at her.
One of those Rangers look rather interesting to me.