If you have having issues with the update, then clear your cache and try again. If they persist, the please post a screenshot along with what your device and browser is
I’m going to investigate how to clear the browser cache automatically when the game updates.
The font issue is pretty clearly something I need to fix on my end, I will start working on it soon
If you’re talking about forcing the browser to use the latest javascript files rather than the cached ones, you can add a query string to the end of the import statement for the javascript:
In which you’d use a random number generator to fill out “some_random_number.” This will cause it to refresh the cache every time since the browser will think its a new file. If you only want it to refresh for updates, you could add the version number instead. You can do the same with CSS files or whatever style sheets you use.
Clearing the cache hasn’t done anything. I’m on the chrome app on an iPad 5th generation. Weirdly, if I try in open eat the dungeon on chromes incognito mode it’s fine.
Hey I just wanted to mention I pushed an update to ETD that I think has fixed the new font not loading properly for some people. If you continue to have this issue, let me know!
Thank you, this will be useful. This is my first javascript project so I am learning things as I go
Thank you, I will have time to investigate bugs caused by this update next week
I refreshed my browser and the fonts look like the right size and shape now, but they seem to be misaligned slightly upward for me. You notice how all the words are going up past the top of the buttons.
I cleared cookies and it fixed the issues. I kinda wanted to restart anyways, since I had gotten to a point where all my adventurers could kill everything in one hit and, due to them all having nearly 200 speed, the cooldowns are practically nonexistent.
Since this is a dungeon game after all, maybe there could be a scaling dungeon where you go through floors and the enemies get harder and have more health, if all adventurers get K.O.'d the dungeon is finished >.>
P.S. - Loving the new UI it’s really nice, a fix to overlapping/misaligned text could be making it smaller by a tad or two?
Spell blade will get her second set of weight levels in the next update, which will finish up v0.6. As Bewildered Angel said, that will be done alongside the next adventurer poll. The next adventurer, the final weight levels for spellblade, the 2nd for knight, 6 more levels, and some more UI changes will be added in v0.6.x versions and whichever is implemented last in v0.7. The knight will get her final weight levels in the update set after that