Eat The Dungeon General Discussion

Also quick question: will every character eventually be added into the game at some point?

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Another chance for the fairy!

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Come on 'sune, Iā€™m rooting for you!

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monk, I think something interesting will be there

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Iā€™m seeing that hippy gobbo silhouette on Alchemist and Iā€™m justā€¦

honestly going to keep my expectations mild, considering. But boy would I love some shortstack representation on this game.

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Really like the idea of the Engineer. Having more than one character capable of directly buffing damage would be nice.

The Engineer doesnā€™t list a range, though, and the Druidā€™s range makes no sense (if it canā€™t attack farther than the first row, why have a square that would be in the theoretical 0th row?). Also, wouldnā€™t Illusionist need a range of 2 in order to do her attack properly? Or are you saying that it always attacks the entire screen, and canā€™t be moved? Either way it would be an OP character for several different levels.

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Honestly with her lack of targeting focus Iā€™m a little worried about her being under-powered. But I think hitting the whole field is unique enough that I want to make it work.

Every character class will make it in eventually. As for the rejected character designs, Iā€™m still thinking about what to do with them. Iā€™d like to make them NPCs somehow, but I havenā€™t decided exactly what that will look like in-game.

Pure supports donā€™t really have a need for a range listing, imo. The Engineer can support any ally unit

I like the Druid because it makes the unique T shape by combining already existing concepts

This is my intention with the illusionist, yes

Of course Illusionist is in the lead, probably because of snek

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For normal gameplay, maybe, but giver her 2k capacity and 100 damage and she completes CfH in 9 attacks. So unless she is very slow itā€™s crazy OP for farming, and if she is very slow than itā€™s just a case of stacking a bunch of support.

Kinda annoying that Patreon wonā€™t let us plebs see the poll results. I understand not letting non-payers vote (thatā€™s the whole point; if you pay you can vote), but not being able to see the results is a bit annoying.

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If thatā€™s what the people want, itā€™s gonna make things interesting, considering that, uhā€¦snakes donā€™t have asscheeksā€¦and she literally has no assā€¦which seems like the antithesis of what this community wantsā€¦

Sheā€™s based off a Death Adder, so sheā€™sā€¦ hefty to begin with.

Chubby Snek. Regal Chonk.

@CanoLathra; Illusionistā€™s way out in front with 57 at time of typing. Second place is the Engineer with 19 votes.

Hereā€™s the new weight levels for the spellblade!

https://www.patreon.com/posts/37143531

5-15-20-1

I had underestimated the power of snek. I am a fool

She will be the slowest unit in the game by far. Iā€™m ok with her being very powerful if you level her a lot and build an entire team around her. Personally I donā€™t think balancing games is about making everything equally powerful, I think its about making the process of discovering/building whatā€™s powerful interesting.

I agree with you but thatā€™s a patreon thing I canā€™t control. Hereā€™s what the poll looks like now:

Iā€™m sure the rest of her will make up for her lack of ass lol

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Damn, SBā€™s personality went from ā€œI am on the verge of shitting myself in terrorā€ to ā€œyou killed my father, prepare to dieā€ real quick.

In most RPGs, this is a fun element. However, one problem with this approach in this specific game is that everyone has a favorite character and wants to use her for the explicit purpose of seeing her in use. Ergo, there should ideally be SOME build in which any given adventurer is viable; otherwise, you need to go out of your way to fatten up the ones that arenā€™t so strong.

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Oh good, now spellblade almost looks like a psycho murderer

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the new sb levels look cute af

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I mean, Iā€™ve seen plenty of naga style snake anthros with huge hips/ass.

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The problem is that they donā€™t have an ass. You can make the pelvis as wide as you like, but without legs, there are no glutes; without glutes, there can be no cheeks; without cheeks, there is no ass. Iā€™ve seen some artists attempt to make nagas with a legit booty (though I canā€™t seem to find any right now, oddly enough), and it never works out because the asscrack just sorta disappears into theā€¦tail? Back? Is that part of a naga from the human waist down still just its back because itā€™s a snake, or is it its tale because itā€™s a primate from that point upwards?

Also, no legs means no thighs. There is no way around this.

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then it probably wont have an ass, it would be funny if it turns into a wall though, true definition of thick. with one C and a K.

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