I really wanted to try making some music from scratch just to see how it would come out, but it was literally the last thing I did so there was no time. If I get the time to work on it again might be fun. I’ll have to check out FL Studio, never heard of it!
As for screenshots, the whole game is probably like 4-5 times the length of this so I’ll just upload this one showing the gist of it, not including weight gain elements.
Those I’d rather keep as a surprise since there’s not many assets overall. There’s a failure state caused by weight gain, but it kind of takes some maneuvering in the slime pit to get to since I didn’t balance the system too well, and the slimes either add too little weight to the player or jumping/starting to move removes too much.
As for the file size, good call! I was so tired I thought it was just poor optimization on my end, then realized that it was not only that, but the fact that Construct 2 just places multiple versions in one folder, so I added a Windows and Mac version separately to the original link for convenience. I left the original upload completely untouched, but I think it’d be a bad look if my game took way longer to download than to beat.
Also just wanted to point out that this game is kind of a mix of things I’ve seen others do with their work that I wanted to try playing with myself. It’s really a pale imitation of those fun things, whether it’s a similar weight gain mechanic to games like Sonic XL by Captain Bozo and Ranger or Calorie’s weight gain platformer, or the game over screens similar to things done by j867bbw or Grimimic’s Stuffing RPG! I would be remiss to not give credit to these creators, and I’d like to also thank my friends as well for their assistance, whether it was technical support with some bugs or just support overall, especially Majority Integration, Yuiyana, and Default/Metroidbob.