it’s very basic, I have a friend (who want to stay anonymous) who had a little idea to make a fan game pokemon (I am posting it for him because he have social anxiety), so here’s his idea:
It’s sort of basic but I want to implement it as a permanent sort of stat buff/debuff mechanic, with enhancements to everything except speed for gaining weight and debuffs being applied by losing weight
Most healing items are replaced by sugary treats that maintain the healing properties and contribute to weight gain, while walking around without healing and opposing draining moves are part of the conditions of weight loss
if you have any ideas/questions, don’t be shy and I’ll ask/suggest him and tell you what he say