Thank you so very much! And I’m not quite accepting full on content content yet, but if you wanted to send in more flavor text I can add to things that already exist then that’d be greatly appreciated!
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That’s fair. I was trying to strike a balance between describing things and being efficient with clicks/space, but I can probably add something more in.
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Potions should have their healing amounts in at least. Food doesn’t have descriptions because I think it’s more fun to surprise the player, but I don’t know how valuable that really is. I think by keeping it vague it frees the player from thinking about how to min/max food items, and if they do care about that then it gives them a sort of puzzle to figure out. Although to be fair I don’t know if any of that actually plays out for people, so I might add in descriptions for that at some point.
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Oh yeah, that’s definitely true. Apparently they didn’t have prices listed in the original game too which is why that just got ported over. That should be fixed in the next patch.
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Oh yeah, I forgot to account for that fact when I added the 9-button thing in. I think I should be able to fix that for the next patch.
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That’s basically intentional. There wasn’t a “submit” scene written for the honey slime, so I just let it get a free hit in.
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Ah. I reversed the calculation on both sides, although apparently when I first did put them in I also reversed the descriptions. That should be fixed in the next patch.
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Those description should still be in there? The “squeeze through” description happens at 8 waist diameter and the other one should kick in at 36 waist diameter. It seems to be working on my end at least.
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Oh yeah, that’s fair. That’s probably been wrong for a while. It should be fixed in the next patch.
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Yeah, that’s probably fair. Although there’d probably have to be a separate description written for that X3
And thank you very much for the list of typos! I thought I’d fixed several of those, but apparently I missed a bunch of them.
Thank you so much for all the feedback! It’s very greatly appreciated!