Fatty Text Adventure Game

Thank you so very much! And I’m not quite accepting full on content content yet, but if you wanted to send in more flavor text I can add to things that already exist then that’d be greatly appreciated!

  1. That’s fair. I was trying to strike a balance between describing things and being efficient with clicks/space, but I can probably add something more in.

  2. Potions should have their healing amounts in at least. Food doesn’t have descriptions because I think it’s more fun to surprise the player, but I don’t know how valuable that really is. I think by keeping it vague it frees the player from thinking about how to min/max food items, and if they do care about that then it gives them a sort of puzzle to figure out. Although to be fair I don’t know if any of that actually plays out for people, so I might add in descriptions for that at some point.

  3. Oh yeah, that’s definitely true. Apparently they didn’t have prices listed in the original game too which is why that just got ported over. That should be fixed in the next patch.

  4. Oh yeah, I forgot to account for that fact when I added the 9-button thing in. I think I should be able to fix that for the next patch.

  5. That’s basically intentional. There wasn’t a “submit” scene written for the honey slime, so I just let it get a free hit in.

  6. Ah. I reversed the calculation on both sides, although apparently when I first did put them in I also reversed the descriptions. That should be fixed in the next patch.

  7. Those description should still be in there? The “squeeze through” description happens at 8 waist diameter and the other one should kick in at 36 waist diameter. It seems to be working on my end at least.

  8. Oh yeah, that’s fair. That’s probably been wrong for a while. It should be fixed in the next patch.

  9. Yeah, that’s probably fair. Although there’d probably have to be a separate description written for that X3

And thank you very much for the list of typos! I thought I’d fixed several of those, but apparently I missed a bunch of them.

Thank you so much for all the feedback! It’s very greatly appreciated! :smiley:

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