In a world where appetite knows no bounds, you embark on a journey of epic proportions. What starts as a simple desire to indulge soon spirals into a quest for massive gains, with each bite bringing you closer to a staggering goal. As your weight increases, so too does the challenge—money becomes your means, food your fuel, and every decision inches you closer to the ultimate transformation.
But beware, as you approach your final goal, the true nature of your insatiable hunger will be revealed. The unexpected awaits at the end of this journey—will you be ready for what lies beyond?
Gameplay Features:
Progressive Weight Gain: Your goal is to reach an incredible 1000kg by consuming vast amounts of food, with each calorie carefully balanced against your growing body’s needs.
Economic Strategy: Earn money through various jobs that unlock as you grow heavier, each contributing to your ability to afford more food and drive your weight even higher.
Dynamic Cost System: Food becomes more expensive as you gain weight, adding a layer of strategy to how you manage your resources.
Basal Metabolic Rate (BMR): Your calorie burn rate increases with your weight, adding pressure to keep consuming more as you grow.
Milestone Rewards: Unlock new jobs and abilities at key weight milestones, each one propelling you further on your journey.
Visual Progression: Experience your transformation through a series of visual stages, each representing a significant milestone in your weight gain journey.
Warning: this is only a jam build and may contain many bugs.
This game doesn’t contain any save functionality. It doesn’t take too long to reach the ending so it can be finished in one sitting.
Controls: Mouse point and click.
Update:
Hi, sorry for taking this long to make this fix. Now the game can run in the background. I also added a total income indicator below the money and a fullscreen button.
im really hoping there would be a male option. at this point having more games with more than one gender focus would be an unexpected outcome in itself
Ok, I see you really want male too, I will make a male weight gain sequence then. Is not hard to do, just give me some time to do it. This weekend I’m kind of busy and honesty a bit burned out because from the jam.
Honestly dont feel like you have to if it is not something you really want to do.
Game jam games are for fun most of all, so dont let the burnout get ya and rest instead.
A big problem I have is that the game stops running if the screen isn’t in focus, which is really bad for an idle game since the whole point of idle games is to have them running in the background while you’re doing something else.
Ok, so I decided that i will do a minor update with a few fixes and QoL stuff and later on, I will add some “major” things like an options menu and the option to be male.
I won’t let burnout get me, but i want to leave this game on a decent state so that the people that play it in the future can enjoy it. I won’t do balance changes (Those are a pain, i kept rebalancing until the last minute) but QoL, bug fixes and stuff like that I can and will do gladly if it improves the game.
I believe that making game able to run “in background” is top priority for idle game.
It’s nice to have some simple, idle game focused on weight gain, but it can’t really progress without being able to work “in background”
Published a quick update to fix the fact that it won’t run in the background. Should be fine now.
Along this week (or month, depending on my procrastination) you should have another update with stuff like a male variant and hopefully a proper title screen.
I enjoy idle games and with the post-jam update this has become a much more funxtional idle game than before but if I had to give a point of contention it would be this.
The player model feels so small compared to the weight displayed.
Unless she’s growing in height as well as girth she looks like (except for the very first weight) she weighs less than half of what her weight says.
Is just a small thing but it really dragged me out of the whole thing.
As an exercise in attempting to learn how to program and develop an idle game, I would say that this succeeded other than it needing to run in the background.
idle game doesn’t work in a second window not a lot to do but it does what it promises