I wanted to create a topic to discuss what specific features, mechanics, gamplay, etc that you believe are good
or interesting in current projects.
The overall mechanics of food are interesting in this game, having use as a healing item, being the main source of experience as well as determining current strength with BP. It was a fun balance between maximizing one’s damage by keeping BP high with food while also ensuring that there is enough room to eat to heal and also attempting to level up.
Being able to immediately size up an opponent by how large they are was also well done.
The currently unamed stuffing rpg:
Coming back to old towns seldom feels like backtracking, as often times, something has changed (Usually someone getting fat). It can be disappointing to visit old areas after hours of gameplay and realize that nothing has changed so I appreciate this game alleviating that.
The bad-end viewer that lets you view all of the possible bad ends that you have passed so far is a great quality of life upgrade over having to just have saves before every possible bad-end.
Super Fatty RPG (SFRPG):
SFRPG does an excellent job of giving descriptions of what is going on, often solid paragraph descriptions of events that can vary based on current fullness. The long descriptions along with the superb art give a lot of life to the scenes.
I enjoyed that the game encourages gaining weight as it makes you stronger while also limiting your weight based on story progress. Quests felt meaningful because the reward was often increasing one’s maximum weight (which is usually my main goal in games like this).
Defeating enemies by feeding them food is an interesting mechanic which is surprisingly underutilized as far as games I’ve played go. By having a consumable like food be used constantly is a good money sink to ensure the player doesn’t make money meaningless too quickly.
(if anyone happens to know if there is an English patch of the current version please let me know, the old thread for the game died in the weight gaming crash)
The hope is that this thread can be useful for devs looking to see what works or is interesting in current projects. I realize I only talked about RPGmaker games but this thread is for any of the projects related to this website.