Thanks for responding to everyone @Krodmandoon ! I will try to check WG more often.
I’ve just updated the main post as there was some very outdated information in there.
I’m thinking that I should make the game’s calendar system a priority after looking through these questions. At the very least, just an in-game notification for when a main character is waiting to meet the player character at a certain place/time.
In older builds you could do it from a button in the inventory, but it was taken out during an inventory system refactor. I am looking to reintroduce a new way of eating food in the next build (0.65.0).
Paige’s story has been extended to her second weigh-in event with Mia on almost every story path (feedee, non-feedee, caterer, non-caterer and all combinations of weight gain/loss except a full weight-loss for Paige. The donut path is also not covered yet).
As Paige’s family chef, the player can choose to make meals more fattening for Paige, Mia, both, or neither.
On the non-chef path, the player must purchase food from FulMart and then deliver it to Paige on the correct day to ensure that she can sabotage Mia’s meals.
Mia can now gain through two additional stages of weight, with four stages in total.
Many dialogues added for Paige via text message and phone calls based on story path and player-failures.
Added a shop window to the main FulMart area which has multiple pages of items (the button placement is temporary).
Added new food items/ingredients (placeholder art).
Some dialogue changes and fixes throughout the game script.
0.67.0
Ellie’s story continues - you can now enjoy two special services on your date in the strip club. This is a focused and long story update for Ellie with a major turning point in the plot.
Many new sprites and back to back special scenes added for Ellie’s story in the club. These include Ellie sprites, Autumn sprites, and sprites for a new supporting character named Veronica.
Some new backgrounds added, including a private room in the strip club, different angles, and the parking lot.
0.66.2
Updated Paige’s dialogue during the shopping trip to be more in line with her character.
0.66.1
Fixed an issue where Paige’s repeatable feeding dialogue could not activate, resulting in the initial dialogue playing in every feeding session.
0.66.0
Paige’s story now continues when telling her to give up on the Mia plan and just get fat!
Repeatable feeding added for Paige.
New sprites for Paige; looking fatter in her tracksuit and in a new outfit. A little twerk animation has also bee included with the new outfit.
Paige gets visibly stuffed during feeding, and some changes have been made to her feeding sprites.
Some new backgrounds, including the corner of Paige’s bedroom (where she is fed) and some shop backgrounds for Paige’s story.
Fixed a crash related to player weight dialogue/narration in the main script.
Potentially fixed a dialogue issue when attending the Harvest Festival with Leilani and talking to Paige (please let me know if you encounter errors here).
Changed some dialogue in the main script and fixed some issues.
0.65.0
Ellie’s story finally continues!
Many new sprites for Ellie as she dances the night away in her skimpy red dress.
A new special scene for Ellie.
A new sprite for Olivia.
A new sprite for a sexy unnamed extra.
All of Ellie’s special close-up sprites have been remastered.
Some new background art.
Enabled the player to eat food from the inventory using a new option in the item context menu.
Added a constitution stat which allows the player to sometimes eat beyond their maximum appetite without being sick.
Added the Willpower stat to character creation options.
Adjusted the Willpower stat to be more in line with other stats.
Added the health stat to character creation options (still not used though).
Added a weekly income stat.
Added a notification for Ellie’s Big Bertha Date.
Added male body type text to the character creation menu.
Added a dynamic character summary to the character creation menu.
Base stats are now set during character creation instead of after it.
Updated the look of the character creation menu’s visual style to be more consistent with the rest of the game.
Altered some scene transitions so that characters will fade in with the scene instead of popping in after.
Made some minor dialogue changes.
Fixed a continuity error between Paige’s address and Ellie’s address.
Fixed a bug which resulted in the player character’s breasts not showing up when standing on the scale.
Removed the timer from the scale. The player is now required to click or tap to leave the scale.
Fixed clipping in the character creation menu.
0.64.0
Paige’s story continues right from where we left off after feeding her at Wanda’s house.
Many different possibilities leading up to this point, with many different possible outcomes as a result.
New “skip to content” feature added so that players do not have to start from scratch (only added for this specific update; future updates will also be update specific).
New sprites for Mia in her yoga/gym outfit and a new weight gain stage for Mia.
Paige will send the player her first donut selfie at night on day 29.
0.63.0
Yuki’s story continues! Sneak back into the basement of her house and continue feeding her.
New eating animations, expressions, and belly expansion sprites for Yuki.
An increased weight sprite which can be seen after feeding Yuki enough times.
Alongside new story content, there are 17 dialogues to experience whilst feeding Yuki.
A new area - the coastal suburbs. Currently only with a daytime background, but you can still access it in the evening and at night.
Fixed a crash which occurred in Ellie’s shop.
Fixed some dialogue errors in Yuki’s script.
Fixed an issue where Yuki was unable to increase her eating skill and pop out of her dress.
0.62.0
New story event for Wanda which occurs after the Harvest Festival if Wanda loses to Paige in the eating contest.
A new set of sprites for Wanda which feature a new outfit (currently only in a fatter size which will be used in the new story event regardless of actual weight gain progress).
Some new sprites for Paige in the gym.
Many new sprites for Wanda “working out” at the gym.
Even more sprites for Wanda getting out of her new outfit after the gym…
A special scene for Wanda.
Background art for gym locker room.
Edited some of Autumn’s lounger sprites - her legs looked oddly short.
Fixed a crash which prevented the player from delivering Autumn’s shopping to her.
Fixed some dialogue errors in the main script.
0.61.0
Updated Becca’s story with a sex scene, followed by a short scene at Ellie’s clinic.
Added artwork for six new special scenes, featuring Becca.
Added a new variant background of Becca’s house.
Added a new notification system. The player will now be notified when and where characters are waiting for them (only for main characters so far).
Made Item Definitions dynamic (now live in a folder called Data as csv’s).
Refactored how Scenes with Environment items are setup.
Re-Wrote the item inspect function; should work with every item now.
Refactored all shop menus to be consistent.
Renamed a bunch of item images to be consistent.
Refactored how Inventory and Scene item events are done when dragging-and-dropping items in scene.
Added alternate dialogue in numerous parts for a heavier player character.
The Willpower stat is now used - low willpower may cause the player to be tempted by more fattening choices. Certain dialogue options also inform the Player’s Willpower as the game progresses.
Fixed Leilani’s DD date not triggering if the player took Paige to BQ on the previous day.
Fixed some general dialogue errors and mistakes.
Fixed a crash that occurred when choosing the third password on the PC.
Fixed some alignment issues in the character creation menu.
Fixed body type previews not showing up in the character creation menu.
Character creation menu starts on Gender instead of Name in order to resolve an issue with the on-screen keyboard on Android devices.
This is a great game, especially enjoy mia and paige,and yuki storylines. Interested in how the wanda, geanie, leilani and delilah storylines progress too .Fingers crossed that one of the routes allows for a possible mia romance, since it feels like it is setting that up a bit (skinny paige, fat mia).
One thing I’d bring up as a possible suggestion is that I’d like to see backview art of the characters. Some different angles would obviously be nice. I know we already have a bit of it with paige’s twirling animation, and sometimes with leilani and geanie, but I’d like to see more of it if possible.
Thank you! I am pleased to let you know that I am indeed setting up for a Mia romance route, and all the characters will eventually have front/back/side views which will be viewable in a character profile menu which isn’t implemented yet. You can have a look at the preview for that menu here.
Hey everyone, just curious is there actually a way to cook food? Like for breakfast in the morning. I cant seem to figure it out as there is raw bacon, butter, bread, etc.
Cooking is not implemented yet, but there is a little inventory tutorial event which should allow you to cook the bacon and eggs. When you enter the kitchen in the morning, there should be a prompt asking you if you want to have breakfast. Then you just add the bacon and eggs to your inventory and exit the fridge.
I also haven’t done a run through of this in a handful of versions (prefer to wait till there’s a decent amount of new content to experience) and I’m having trouble finding new content/events on my current play-through. Short of visiting every single area at every single time of day, which seems particularly superfluous, is there a better way?
@Krodmandoon The walkthrough for FMA you had linked to your list of games was excellent and extremely helpful in discovering content in previous playthroughs, but seems to have gone fairly out of date as it is now roughly 10 versions behind the current version. Is there a chance that the walkthrough will be updated?
For now, the walkthrough is still your best bet, but feel free to ask here if there are any particular characters you’re wondering about and I’ll help you out. I’ll have to start prioritising some much needed game features soon, such as a quest journal type window that hints on what to do next.
Is there a new complete walkthrough guide anywhere? I really enjoy this game however I am struggling to see if I’ve managed to see all the content and storylines.