FMA Bug Reports

What is the specific dialogue you get from Leilani with this one? I did test this one myself so I’m not sure how it happened.


I have more but I’m apparently not allowed to post more than one picture or more than tree replies in a row

Aha, I think I have found the issue. Was this on after the dress version of the Wanda Mall date? I think I set it up for the skimpy one but forgot about the dress one.

Yes it was the dress date

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Version 0.52.0 cont.


Food reactions during feeding mini game

  • If I recall correctly a good amount of the food that is purchasable at stores when fed to a girl during the feeding mini game would make them react to the item being fed to them for the first time. Some of that seems to not be triggering. For sure the white delight donut does this for Wanda, Yuki, and Becca while something like the blue donut has an initial first-time feeding response and then something each time it’s fed to Wanda.

  • The way I would expect this to be normally is the first time in a feeding session that you feed a girl an item she has a response to, and then repeat feedings don’t have any dialogue. Since you already have unique dialogue for repeat feedings this would make sense to have something that still happens but not often with the food. I don’t feel it would overload the feeding scenes with text. Maybe the dialogue changes with eventually weight stage increases for the food items as that would make sense but having them not happen after the very first time being fed ever again seems like it’s not intentional.

  • There are also multiple food items and drinks that have no first-time fed interactions like, Smols, milk, OJ, chocolate bar, just to name a few.


Food errors and bugs

  • The costs of food are extremely high, and the game has no way for you to play through it without the need for the cheats menu. Within the game’s own narrative you only spend 20 bucks purchasing donuts for Wanda the first time. But then they are sold for 6 bucks a piece. Or the fact that a bottle of soda is up to seven bucks. You only make like an average of 20+ bucks a shift at Bob’s. There also seems to be some issues like the fact the donuts are sold at the Cafe and Bakery and the white delight donut costs two different amounts from the two shops within the same place. Same with frucola, milk, orange juice at BQ, the supermarket, and bob’s.

  • The descriptions on food, stats, and functions are not consistent between the player and NPCs. The stats are often wrong on calories, some descriptions like milk also indicate it’s a way to restore appetite, since it has the same wording as the frucola but this doesn’t work. No drink helps restore player appetite; they only take away. Which is different from how they work with NPCS. Milk heavily brings appetite down for the player like way more than I think is intended. And the stats are generally confusing, things like taste, weight and health seem to have no correlation with appetite and capacity(?) meters.

  • The Choc Roc Ice Cream can’t be fed to an NPC.

  • Feeding Wanda a Banana causes two of her head sprites to be on screen at the same time. I had this not break the mini game and leave a head on screen and also break it. I’m not sure how to break the mini game consistently with this.


Paige submissive path error

  • When on the submissive path Paige tells Mia that she met the MC and had lunch together but this is not true on this path as it was a BQ date in the evening.



UI Inconsistencies cont.

Paige submissive path

  • During the first time you go over to Paige’s and meet Mia and Todd there is still some UI that is not hidden within the event. Most of the event is fine but once we get to sit down for dinner the left corner UI is still visible during this part of the scene.


Food Festival

  • The food festival, during the entire event, still has the old style of not hiding the UI.

Becca’s repeatable feeding sessions

Yuki’s repeatable feeding sessions


Leliani Date bug

  • Going on the mall date with Leliani and going all the way through does not advance the time when the date ends and if you go back downtown, she is in the park again and you can repeat the date multiple times. This specifically happened for me when choosing to take things slow with Leliani after dating her and go back to being friends.

Food Festival errors

Bob and his wife

  • During the Food Festival when you meet Bob and his family. He refers to his wife as “Waitress” as a pet name(?). I can only guess this is an error.

Paige

  • When choosing to order nothing for Paige or the option “I know, but you’re on a keto diet Paige,…” Paige can still be seen eating a pastry with a bag in her hands when going to the arts and crafts area and the pot. Since you talk her out of/don’t buy anything for her she shouldn’t have anything in her arms with these choices.

Feeding scenes errors

Yuki ambush feedings

  • When hiding the UI Yuki’s head disappear. This happens in both the intro feeding scene at the MC’s house and the repeating scenes when Yuki ambushes the player when going to feed one of the other girls.

Paige BQ date

  • Hiding the UI makes Paige’s head disappear. (the food too)

Wanda feedings

  • Hiding the UI makes Wanda’s head disappear; this happens in both the first feeding and the repeatable. However, this doesn’t affect her when she is lying further back.


Becca feedings

  • Hiding the Ui makes Becca’s head disappear. This happens in all the feeding scenes including the repeatable ones but for the date feeding events before you unlock the repeatable scene, it only happens once you are actually able to feed her.


Yuki’s feeding balancing

  • In the past Yuki was not able to eat 3000+ calories immediately in her first stage, let alone after she gained weight. The second stage (black dress) it would take I think 4-6 feeding attempts for Yuki to burst out of her dress where she would visually strain her dress a little bit more each session until you hit over 4k calories, and she would burst out of the dress. In this version since the update to the feeding mini games, I can get her to have her dress be see through on the first intro feeding to the weight stage and then the next feeding she can burst her dress.

  • The old balance had a really nice effect of showing off progression of the multiple stuffed states of Yuki and felt like she was building up more capacity to eventually burst out of her dress. With the way it is currently she goes to her max size in the first feeding and can almost burst out of her dress immediately (which I didn’t play around with the combos of food that much you might be able to make it happen the first time.) I think this applies to visually to the first stage as well, as I thought I remember her having a nice visual progression of stuffed states over the course of 4-6 feedings as her capacity got higher but since she was able to eat 3k calories immediately she’s just at her maxed stuff state in the first session. I don’t know If I am just misremembering her first stage, though.


Texting inconsistency

  • For Ellie and Becca’s (date feedings before the repeatable scenes) when they text you it’s not how the rest of the texts work in game. You have to go to a new location to get their texts to pop up after you text them back or choose an option. This is really cumbersome and doesn’t function like the rest of the game.

Version 0.53.0


Odd line spacing

  • When talking to Wanda in the bakery on the closet feeder path.


Inventory position resets during shop menus

  • When at a place to buy items and having the inventory open if you have more than 8 items in your inventory and use the arrows to move to another slot 9, 10, etc. When you purchase an item the inventory menu will reset back to the 1-8 position which makes it so you can’t see how much of an item you are purchasing in slots 9+. As you would have to re-scroll with the arrow after each time you hit the buy option.

  • This is most commonly an issue for me when I’m purchasing stuff for Autumn’s quest while having a few food items already in my inventory, like the donuts and soda so start off with.


SFX issue

  • The ambient sounds of night will still play when going to do an event. For instance when on the closet feeder path for Wanda on day nine and doing her date, you will get texted by Becca still afterwards and you can choose to go help her out. During this Becca event the ambient night sounds will be playing in the background while inside her house.

  • The sounds of seagulls, morning, and night ambiances will play inside houses, Wanda’s, the player’s, Paige’s, Becca’s, and Autumn’s houses depending on the time of day.

  • The seagull ambiance sounds will play when going from the supermarket to Wanda’s house.

  • Seagull ambiance, night sounds will play instead Burger queen, Bob’s Pizza, during the pizza delivery quests

  • When you wake up inside the player’s house there will be bird ambiance in every room, but when you transition out to the overworld right outside the player’s house it’s seagulls. If you then go back into the house it’s seagull ambiance in every room.

  • Some of these may be intended. But I believe there’s a few issues going on with the ambiance sounds. I’m totally mixed on the ambiance sounds in the player house throughout it totally. It can make sense for certain sounds to be heard indoors; the morning birds are inoffensive but the whole house feels odd. Especially at night when it sounds no different than if you were just straight outside. However, the sounds being present in all of the other houses feel weird, especially the further away houses. Doing feeding sessions, or events with it happening feels not intended. The morning, seagulls, or night time sounds in Bob’s and Burger queen is weird. I would expect it to not be there or to be other ambient sounds similar to the supermarket. I think it makes sense outside and I appreciate the different types of sounds and attention to detail based on the factors like location, time of day etc for most other places.


Yuki new event error


Delilah error

  • She shows up again outside the player’s house on another day after completing her final event on day sixteen. The first time I noticed this was in the evening on day seventy-eight. It happened again on seventy-nine+. I assume you can just complete her event again after it’s been completed one time. I’m not sure what causes this.

Version 0.53.1


Wanda Mutual Feeding bugs

  • During the non repeatable feeding event on day one, having your capacity bar drop to zero even when you’ve eaten more donuts than Wanda will end the event and Wanda will make comments indicating you can’t out eat her and you need to pace yourself. This happens even if she has consumed nothing at all.

  • If the player ever has the capacity bar drop to zero, without getting sick, during either Wanda’s initial feed event on day one or the repeatable feedings, It breaks the mini game and her head floats on screen. The “Eat” option is also there on screen but only appears on mouseover.

  • The game will make you auto eat a donut at times when you are ahead of Wanda by one to a few donuts when you max out (drain) her capacity bar. They can put you in situations where you get sick by eating an extra donut that you didn’t need to and there is no way for the player to know if this will happen since there isn’t a counter to know how many donuts were eaten for both the player and Wanda. You have to manually count out the donuts and then even if you are a few ahead, the eating an extra donut bit can still happen. I believe it doesn’t happen if you’ve eaten more than three more donuts than Wanda. But this is not something easy to gauge by the player and they would just have to always prepare for it without knowing it can happen.

  • The repeatable Wanda feeding scenes for the mutual feeding path has no player calorie/fullness UI so there is no way to eat in the scene and know if you’re close to getting sick or not.

  • When getting sick on the repeatable events or Wanda day one feeding event Wanda’s head and the “Eat” option are still on screen during the black screen and not hidden.


Wanda calories bug(?)

  • I think this is probably intentional and just WIP, as I thought I remember the idea of having characters actively eat and have calories going on during their day without you being talked about. But in case it isn’t, Wanda starts out with 753 calories on day one before she is ever fed. On the repeatable feeding events she has a calorie count of zero.

Wanda day one feeding event


Version 0.54.0


Leilani Date Bug

  • Leilani does not have a date on day two anymore if you are on her path and Paige’s submissive path. When you go to the food court at noon on day two nothing triggers. This only happens when on Paige’s submissive path.

Food Festival issues

  • The extra scene with Jade when choosing to hang out with Paige at the food festival (or when not on Wanda’s closet feeder path) has an image not found bug and then Paige’s next few sprites are in the wrong locations.

No text message bug.

  • I did not get a text on day 15 when on Paige’s submissive route. I believe the cause was that I did not check her text when it came up on day nine before going to her house. I did so after the event on day nine was done. Which loads nothing but clears the red icon away. However, this seems to break further text interactions. There will not be any notification and further text from that person (I don’t believe it breaks everything with texts as I still got a Becca text on day nine after going to the mall with Wanda but unsure.)

  • If you don’t clear the text icon and move on to another day, when you are meant to get a text for that next day it will not load anything when you go to check your phone. It will just clear the red icon and no message will display. This is a different part of the same issue.


Version 0.58.0


Solo route issues

  • When on the solo route on day sixteen at the food festival, Paige makes a comment referencing the date the player would of been on with either of the girls. Not sure in this “timeline” with the player not meeting either of them if the implication is that they both showed up at Doughy Delights regardless of the player not being around. This just feels like an oversight and not intentional for this route.

  • I think this should be saying, “Yeah- huh? Wait, when did I say that to you?” and this is just a typo.


Geanie’s route

  • Missing one of the parenthesis that indicate this is being thought by the player.

  • This is meant to be said by the player and not Geanie. They are indicating what they would be called before Geanie interrupts them and finishes their sentence. So, this is a mistake.

  • Geanie texts the player on day fifteen to meet them at the gym tomorrow but the gym event does not show up until day twenty-two.

  • Geanie’s bakery event that normally is on day two happens on day one when going to the bakery section.

  • When meeting Geanie at the bakery, she will talk to the player and regard how many sweets they have in their cart even when the player has nothing in their inventory. The dialogue here seems to also be indicating certain things about the players weight with some of the dialogue. I chose bodybuilding, high protein, and tall if she has a weight threshold for certain dialogue this might be not working correctly (or set too low for weight thresholds.)

  • Geanie’s beach event can trigger on day two. Which will cause all the events from here to happen earlier than intended (to my knowledge.)

  • During the gym scene this dialogue has a typo, I believe. The word “show” I think is meant to be “stop.”